TRI Drops

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Introduction
Overview
Port Settings
Layer Settings
Effect Settings
Restoring The Default Settings

 

 

Introduction

TRI Drops displays [falling] drops when triggered by you.

The lowest input triggers a drop to the far left by default. The highest input triggers a drop to the far right by default. In-between triggers are assigned to in-between positions.

 

 

Overview

 

Default Settings

Default Settings

Customized Example

Customized Example

 

 

Port Settings

Port - Selects the Trigger Port [1 - 8].
- Make sure to select the correct port first.
- This setting should correspond to the settings you have made in the Device Manager. Learn more »Configuration Of TRI

 

 

Layer Settings

Various buttons and controls have universal functions. They are available for each MADRIX Effect / Layer.
Learn more »Effect Areas [Deck A / Deck B]
Learn more »Layers

 

 

Effect Settings

This MADRIX Effect uses the following, individual controls:

Colors - Opens the Color Table to specify the colors. The default color is White.
Learn more »Using Colors And Intensity
Shapes - Opens the Shape Table to specify the shapes. The default color is Rectangle Filled.
Learn more »Using Shapes [Shape Table]
BPM - Defines the speed. The default value is 1500. Valid values range from 0 to 9999.
Learn more »Using BPM Control
Size - Defines the size of objects [Width, Height, Depth]. The default values are 1, 1, 1. Valid values range from 0.1 to 1000.
Length - Defines how long the trace of a drop is [in % of the Matrix Size]. The default value is 10. Valid values range from 0 to 100.
Rotation - Defines the rotation of objects in X, Y, and Z [in °]. The default values are 0, 0, 0. Valid values range from -180 to 180.
Displacement - Defines the amount of movement distortion. The default value is 0. Valid values range from 0 to 100.
Alpha Mix - Defines the upper limit of how much alpha is added to each drop [in %]. Alpha Mix will be visible when using additional Layers. The default value is 100. Valid values range from 0 to 100.

 

Pitch 1 - Defines the first distance between objects depending on the direction [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100.

Pitch 2 - Defines the second distance between objects depending on the direction [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100.

 

Distribution - Allows you to choose a certain Distribution Mode for the specific parameter. Often, you can then define a minimum value and a maximum value.

Uniform - Each object has the same size.
Random - Sizes will be generated randomly.

RND - Generates random object sizes each time. This automatically activates Random Distribution Mode.

Length Offset - Defines if an offset is added to the trace of a drop [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100.

Continuous Rotation - Animates the shapes and rotates them around the corresponding axis permanently.

Rotation Origin Type - Defines the point of origin of the applied rotation.

Rotation Offset - Defines if an offset is added to the rotation of a drop [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100.

Displacement Speed - Is only available for Displacement. Allows you to choose to speed in which the distortion affects the visuals. The default setting is 10.0.

Displacement Distribution - Is only available for Displacement. Is applied in dependence of the direction that is chosen. Allows you to choose the area the distortion is applied to [Uniform, Linear Increasing, Linear Decreasing, Triangle]. The default setting is Uniform.

Invert - Inverts the position of objects.

Mirror - Mirrors objects by creating duplicates on the opposite position.

Direction - Allows you to choose the direction of the movement. The default setting is Down. Learn more »Using Directions

Direction - Allows you to choose the direction of the movement [To The Front or To The Back]. This is mainly relevant for 3D. The default setting is Down. Learn more »Using Directions

Rendering Mode - Defines how objects are rendered. Each mode may enable additional settings [such as additional Shapes]. Choose from 2 different modes. The default setting is Simple.
- Simple - Prioritizes processing speed over rendering possibilities.
- Extended - Prioritizes rendering possibilities over over processing speed. This mode may require more performance.

 

 

Restoring The Default Settings

Restore Default Layer Settings - Restores the default settings of the Layer.
- All Layer Settings and Effect Settings will be restored to their default values.
- This does not include the MADRIX Effect selection, the Effect Parameter Chaser [which will be paused], or the Layer Macro [which will be stopped].

 

MADRIX 5.0d
[Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100%
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