TRI Explosions
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This topic includes:
▪Restoring The Default Settings
TRI Explosions displays all kinds of explosions as well as fireworks when triggered by you.
The lowest input triggers an explosion to the far left by default. The highest input triggers an explosion to the far right by default. In-between triggers are assigned to in-between positions. Each consecutive explosion uses the next color in the Color Table.
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![]() Default Settings |
![]() Customized Example |
▪This MADRIX Effects supports Effect Options for advanced workflows.
Learn more »Effect Options
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Port - Selects the Trigger Port [1 - 64]. |
▪Various buttons and controls have universal functions. They are available for each MADRIX 5 Effect / Layer.
Learn more »Effect Areas [Deck A / Deck B]
Learn more »Layers
This MADRIX 5 Effect uses the following, individual controls:
▪Colors - Opens the Color Table. The default colors are Red, Yellow, Green, Cyan, Blue, Magenta.
Learn more »[Global] Colors And Intensity
▪BPM - Defines the speed. The default value is 3000. Valid values range from 0 to 9999.
Learn more »Using BPM Control
▪Explosion Size - Defines the magnitude of each explosion. The default value is 400. Valid values range from 1 to 9999.
▪Shape Size - Defines the size of each object within an explosion. The default value is 8. Valid values range from 1 to 100.
▪Shapes - Defines the number of single objects a single explosion includes. The default value is 75. Valid values range from 1 to 1000.
▪Fade Out - Defines how fast MADRIX 5 displays objects. The default value is 20. Valid values range from 0 to 1000.
▪Gravity - Defines how strong objects are pulled to the bottom depending on the direction [in %]. The default value is 0.25. Valid values range from 0 to 100.
▪Colors - Opens a second Color Table to define the second colors of each explosion. The default color is White.
Learn more »[Global] Colors And Intensity
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Outer Glow / Inner Glow - Is only available for specific Shapes. Defines the outer shimmer or inner gleam of objects. The default settings are 0.00. Valid values range from 0.01 to 100. |
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Explosion Shape - Allows you to choose a specific shape for explosions [Sphere, Sphere Glow, Spiral, Radial, Diamond, Star, Random]. The default setting is Random. |
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Direction - Allows you to choose the direction of the movement. The default setting is Up. Learn more »Using Directions |
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Direction - Allows you to choose the direction of the movement [To The Front or To The Back]. This is mainly relevant for 3D. The default setting is Up. Learn more »Using Directions |
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Shape - Allows you to choose a specific shape for objects. A certain Size is required before a shape becomes visible. The default setting is Square Filled. |
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Look-At Type - Allows you to choose from which side you want to look at the effect. This is mainly relevant for 3D. The default setting is Front. Learn more »Using Directions |
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Shape Rotation Type - Is only available for specific Shapes. Defines the angle in which objects are rotated [0°, 90°, 180°, 270°, Random]. The default setting is 0°. |
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Rendering Mode - Defines how objects are rendered. Each mode may enable additional settings [such as additional Shapes]. Choose from 2 different modes. The default setting is Simple. |
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Mode - Allows you to choose the mode [Explosions or Fireworks]. The default setting is Explosions. |
Restoring The Default Settings
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Restore Default Layer Settings - Restores the default settings of the Layer. |
| MADRIX 5.7. |
| [Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100% |
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