TRI Drops
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<< Click To Display Table Of Contents >> You Are Here: MADRIX Effects > [TRI] Trigger Effects > TRI Drops |
This topic includes:
▪Restoring The Default Settings
TRI Drops displays [falling] drops when triggered by you.
The lowest input triggers a drop to the far left by default. The highest input triggers a drop to the far right by default. In-between triggers are assigned to in-between positions.
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![]() Default Settings |
![]() Customized Example |
▪This MADRIX Effects supports Effect Options for advanced workflows.
Learn more »Effect Options
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Port - Selects the Trigger Port [1 - 64]. |
▪Various buttons and controls have universal functions. They are available for each MADRIX 5 Effect / Layer.
Learn more »Effect Areas [Deck A / Deck B]
Learn more »Layers
This MADRIX 5 Effect uses the following, individual controls:
▪Colors - Opens the Color Table to specify the colors. The default color is White.
Learn more »[Global] Colors And Intensity
▪Shapes - Opens the Shape Table to specify the shapes. The default color is Rectangle Filled.
Learn more »Using Shapes [Shape Table]
▪BPM - Defines the speed. The default value is 1500. Valid values range from 0 to 9999.
Learn more »Using BPM Control
▪Size - Defines the size of objects [Width, Height, Depth]. The default values are 1, 1, 1. Valid values range from 0.1 to 1000.
▪Length - Defines the minimum length of a drop. The overall length depends on how long you trigger the effect. The default value is 10. Valid values range from 0 to 100.
▪Rotation - Defines the rotation of objects in X, Y, and Z [in °]. The default values are 0, 0, 0. Valid values range from -180 to 180.
▪Displacement - Defines the amount of movement distortion. The default value is 0. Valid values range from 0 to 100.
▪Alpha Mix - Defines the upper limit of how much alpha is added to each drop [in %]. Alpha Mix will be visible when using additional Layers. The default value is 100. Valid values range from 0 to 100.
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Peak - Defines the position of the peak of the drop. The default value is 0.00. Valid values range from 0.00 to 100.00. |
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Distribution - Allows you to choose a certain Distribution Mode for the specific parameter. Often, you can then define a minimum value and a maximum value. Uniform - Each object has the same size. RND - Generates random object sizes each time. This automatically activates Random Distribution Mode. |
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Length Offset - Defines if an offset is added to the trace of a drop [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100. |
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Continuous Rotation - Animates the shapes and rotates them around the corresponding axis permanently. |
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Rotation Origin Type - Defines the point of origin of the applied rotation. |
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Rotation Offset - Defines if an offset is added to the rotation of a drop [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100. |
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Pitch 1 - Defines the first distance between objects depending on the direction [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100. |
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Pitch 2 - Defines the second distance between objects depending on the direction [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100. |
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Displacement Distribution - Is only available for Displacement. Is applied in dependence of the direction that is chosen. Allows you to choose the area the distortion is applied to [Uniform, Linear Increasing, Linear Decreasing, Triangle]. The default setting is Uniform. |
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Displacement Speed - Is only available for Displacement. Allows you to choose to speed in which the distortion affects the visuals. The default setting is 10.0. |
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Invert - Inverts the position of objects. |
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Mirror - Mirrors objects by creating duplicates on the opposite position. |
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Direction - Allows you to choose the direction of the movement. The default setting is Down. Learn more »Using Directions |
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Direction - Allows you to choose the direction of the movement [To The Front or To The Back]. This is mainly relevant for 3D. The default setting is Down. Learn more »Using Directions |
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Rendering Mode - Defines how objects are rendered. Each mode may enable additional settings [such as additional Shapes]. Choose from 2 different modes. The default setting is Simple. |
Restoring The Default Settings
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Restore Default Layer Settings - Restores the default settings of the Layer. |
| MADRIX 5.7. |
| [Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100% |
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Enable Automatic Translation | Activer La Traduction Automatique | 启用自动翻译 |