This topic includes:
▪Introduction
▪Overview
▪Effect Options
▪Layer Settings
▪Effect Settings
▪Restoring The Default Settings
Introduction
M2L Drops analyzes the intervals of the music and displays in form of moving drops.
Overview
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Default Settings
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Customized Example
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Effect Options
▪This MADRIX Effects supports Effect Options for advanced workflows.
Learn more »Effect Options
Layer Settings
▪Various buttons and controls have universal functions. They are available for each MADRIX 5 Effect / Layer.
Learn more »Effect Areas [Deck A / Deck B]
Learn more »Layers
Effect Settings
This MADRIX 5 Effect uses the following, individual controls:
▪Colors - Opens the Color Table to specify the colors. The default color is White.
Learn more »[Global] Colors And Intensity
▪Shapes - Opens the Shape Table to specify the shapes. The default color is Rectangle Filled.
Learn more »Using Shapes [Shape Table]
▪BPM - Defines the speed. The default speed is 1500. Valid values range from 0 to 9999.
Learn more »Using BPM Control
▪Size - Defines the width, height, and depth of the drops. The default values are 1, 1, 1. Valid values range from 0.01 to 1000.
▪Length - Defines how long the tail of a drop is [in %]. The default value is 10. Valid values range from 0 to 100.
▪Rotation - Is only available in Rendering Mode Extended. Defines the rotation of objects in X, Y, and Z [in °]. The default values are 0, 0, 0. Valid values range from -180 to 180.
▪Displacement - Defines the amount of movement distortion. The default value is 0. Valid values range from 0 to 100.
▪Alpha Mix - Defines the upper limit of how much alpha is added to each drop [in %]. Alpha Mix will be visible when using additional Layers. The default value is 100. Valid values range from 0 to 100.
▪Tone Range - Defines the range of tones analyzed and used by setting a minimum and a maximum value. Narrow the range if your audio signal does not include a wide range of tones to avoid a lot of empty space where no objects are shown. The default values are C1 and C9. Valid values range from C-1 to G9.
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Peak - Defines the position of the peak of the drop. The default value is 0.00. Valid values range from 0.00 to 100.00.
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Distribution - Allows you to choose a certain Distribution Mode for the specific parameter. Often, you can then define a minimum value and a maximum value.
Uniform - Each object has the same size.
Random - Sizes will be generated randomly.
RND - Generates random object sizes each time. This automatically activates Random Distribution Mode.
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Length Offset - Defines if an offset is added to the trace of a drop [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100.
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Continuous Rotation - Animates the shapes and rotates them around the corresponding axis permanently.
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Rotation Origin Type - Defines the point of origin of the applied rotation.
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Rotation Offset - Defines if an offset is added to the rotation of a drop [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100.
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Pitch 1 - Defines the first distance between objects depending on the direction [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100.
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Pitch 2 - Defines the second distance between objects depending on the direction [in % of the Matrix Size]. The default setting is 0. Valid values range from 0 to 100.
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Displacement Distribution - Is only available for Displacement. Is applied in dependence of the direction that is chosen. Allows you to choose the area the distortion is applied to [Uniform, Linear Increasing, Linear Decreasing, Triangle]. The default setting is Uniform.
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Displacement Speed - Is only available for Displacement. Allows you to choose to speed in which the distortion affects the visuals. The default setting is 10.0.
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Invert - Inverts the position of objects.
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Mirror - Mirrors objects by creating duplicates on the opposite position.
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Direction - Allows you to choose the direction. This includes all directions for 2D and 3D mode. The default setting is Down. Learn more »Using Directions
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Direction - Allows you to choose the direction of the movement [To The Front or To The Back]. This is mainly relevant for 3D. The default setting is Down. Learn more »Using Directions
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Rendering Mode - Defines how objects are rendered. Each mode may enable additional settings [such as additional Shapes]. Choose from 2 different modes. The default setting is Simple.
- Simple - Prioritizes processing speed over rendering possibilities.
- Extended - Prioritizes rendering possibilities over over processing speed. This mode may require more performance.
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Mode - Allows you to choose which musical parameter is used [Tone, Interval, Base Type].
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Restoring The Default Settings
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Restore Default Layer Settings - Restores the default settings of the Layer.
- All Layer Settings and Effect Settings will be restored to their default values.
- This does not include the MADRIX 5 Effect selection, the Effect Parameter Chaser [which will be paused], or the Layer Macro [which will be stopped].
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