This topic includes:
▪Introduction
▪Overview
▪Effect Options
▪Layer Settings
▪Effect Settings
▪Restoring The Default Settings
Introduction
S2L Shapes are a real-time equalization of the audio signal using a variation of shapes to display the audio input. By default low frequencies will be displayed at the bottom of the matrix and high tones at the top.
Overview
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Effect Options
▪This MADRIX Effects supports Effect Options for advanced workflows.
Learn more »Effect Options
Layer Settings
▪Various buttons and controls have universal functions. They are available for each MADRIX 5 Effect / Layer.
Learn more »Effect Areas [Deck A / Deck B]
Learn more »Layers
Effect Settings
This MADRIX 5 Effect uses the following, individual controls:
▪Colors - Opens the Color Table to specify the colors. The default color is White.
Learn more »[Global] Colors And Intensity
▪Fade - Defines how fast objects disappear. This value represents Beats Per Minute [BPM]. The default value is 150. Valid values range from 1 to 3000.
▪Size - Defines the size of the objects [in % of the Matrix Size]. The default value is 10. Valid values range from 0.01 to 100.
▪Pitch - Defines the distance between objects for all 3 axes [in % of the Matrix Size]. The default values are 10, 10, 10. Valid values range from 0.01 to 100.
▪Border - Defines the size of an object's border [in % of the shape size]. The default value is 1. Valid values range from 0.01 to 100.
▪Alpha Mix - Defines the upper limit of how much alpha is added to each object [in %]. Alpha Mix will be visible when using additional Layers. The default value is 100. Valid values range from 0 to 100.
▪Sensitivity - Defines how quickly and accurately MADRIX 5 reacts to the music [in %]. The default value is 50. Valid values range from 0 to 100.
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Distribution - Allows you to choose a certain Distribution Mode for the specific parameter. Often, you can then define a minimum value and a maximum value.
Uniform - Each object has the same size.
Random - Sizes will be generated randomly.
RND - Generates random object sizes each time. This automatically activates Random Distribution Mode.
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Position Origin Type - Defines the point of origin of Shapes [and hence their relative position].
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Outer Glow / Inner Glow - Is only available for specific Shapes. Defines the outer shimmer or inner gleam of objects. The default settings are 1.00. Valid values range from 0.01 to 100.
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Shift - Shifts the position of equalizer bands [in %]. By default, lower frequencies are shown to the left and high frequencies are shown to the left. The default setting is 0. Valid values range from 0 to 100.
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Amplification - Amplifies the audio input and as a result increases the visual intensity [in %]. The default setting is 0. Valid values range from 0 to 100.
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Invert - Inverts the position of objects.
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Mirror - Mirrors objects by creating duplicates on the opposite position.
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Shape - Allows you to choose a specific shape for objects. A certain Size is required before a shape becomes visible. The default setting is Square Filled.
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Shape Alignment - Allows you to choose to which side objects are aligned to. This is mainly relevant for 3D. The default setting is Front.
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Shape Rotation Type - Is only available for specific Shapes. Defines the angle in which objects are rotated [0°, 90°, 180°, 270°, Random].
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Rendering Mode - Defines how objects are rendered. Each mode may enable additional settings [such as additional Shapes]. Choose from 2 different modes. The default setting is Extended.
- Simple - Prioritizes processing speed over rendering possibilities.
- Extended - Prioritizes rendering possibilities over over processing speed. This mode may require more performance.
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Restoring The Default Settings
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Restore Default Layer Settings - Restores the default settings of the Layer.
- All Layer Settings and Effect Settings will be restored to their default values.
- This does not include the MADRIX 5 Effect selection, the Effect Parameter Chaser [which will be paused], or the Layer Macro [which will be stopped].
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