This topic includes:
Introduction
SCE Swarm creates moving objects that react according to a swarm intelligence and thus imitate movement behavior.
Overview
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Default Settings
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Customized Example
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Layer Settings
▪ | Various buttons and controls have universal functions. They are available for each MADRIX Effect / Layer.
Learn more »Effect Areas [Left/Right]
Learn more »Layers |
Effect Settings
This MADRIX Effect uses the following, individual controls:
▪ | Size - Defines the size of objects [Width, Height, Depth]. The default values are 5, 5, 5. Valid values range from 0.1 to 100. |
▪ | Border - Is only available for 2D outlined shapes or 3D unfilled shapes. Defines how thick the outer line [border] of objects is. The default value is 1. Valid values range from 0.01 to 100. |
▪ | Count - Defines the number of objects. The default value is 24. Valid values range from 1 to 100. |
▪ | Influence - Defines a radius in which objects influence other objects [in %]. The higher the value, the more visible the swarm behavior. The default value is 15. Valid values range from 0 to 100. |
▪ | Separation - Defines how close objects can be to each other [in %]. The higher the value, the more space will be between objects. The default value is 5. Valid values range from 0 to 100. |
▪ | Imitation - Defines how closely objects imitate the movement of other objects [in %]. The default value is 10. Valid values range from 0 to 100. |
▪ | Length - Defines the length of objects and their tail [in %]. The default value is 30. Valid values range from 0 to 100. |
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Outer Glow / Inner Glow - Is only available for specific Shapes. Defines the outer shimmer or inner gleam of objects. The default values are 0.00. Valid values range from 0.01 to 100.
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Shape - Allows you to choose a specific shape for objects. A certain Size is required before a shape becomes visible. The default Shape is Square Filled.
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Shape Alignment - Allows you to choose to which side objects are aligned to. This is mainly relevant for 3D. The default Shape Alignment is Front.
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Shape Rotation Type - Is only available for specific Shapes. Defines the angle in which objects are rotated [0°, 90°, 180°, 270°, Random].
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Rendering Mode - Defines how objects are rendered. Each mode may enable additional settings [such as additional Shapes]. Choose from 3 different modes. The default setting is Simple.
- Simple - Prioritizes processing speed over rendering possibilities.
- Extended - Prioritizes rendering possibilities over over processing speed. This mode may require more performance.
- Blobby - Prioritizes rendering possibilities over over processing speed and produces blobby objects. This mode may require more performance.
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Bounce - When activated, objects will bounce of the boundaries of the virtual LED matrix. Deactivate it and objects will appear on the opposite side when crossing a boundary.
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Restoring The Default Settings
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Restore Default Layer Settings - Restores the default settings of the Layer.
- All Layer Settings and Effect Settings will be restored to their default values.
- This does not include the MADRIX Effect selection, the Effect Parameter Chaser [which will be paused], or the Layer Macro [which will be stopped].
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