SCE Starfield

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Introduction
Overview
Layer Settings
Effect Settings
Restoring The Default Settings

 

 

Introduction

SCE Starfield mainly simulates a field of stars streaming towards the viewer from the center. This creates a depth effect.

 

 

Overview

 

Default Settings

Default Settings

Customized Example

Customized Example

 

 

Layer Settings

Various buttons and controls have universal functions. They are available for each MADRIX Effect / Layer.
Learn more »Effect Areas [Deck A / Deck B]
Learn more »Layers

 

 

Effect Settings

This MADRIX Effect uses the following, individual controls:

Color - Defines the color. The default color is White.
Learn more »Using Colors And Intensity
BPM - Defines the speed. The default value is 1500. Valid values range from 0 to 9999.
Learn more »Using BPM Control
Length - Defines the length of objects' trace. The default value is 25. Valid values range from 1 to 1000.
Count - Defines the number of displayed objects. The default value is 50. Valid values range from 1 to 1000.
Size - Defines the size of objects [in % of the Matrix Size]. The default value is 10. Valid values range from 0.01 to 1000.
Border - Is only available for 2D outlined shapes or 3D unfilled shapes. Defines how thick the outer line [border] of objects is. The default value is 25. Valid values range from 1 to 100.
Rotation - Defines if the objects rotate around the center [in °]. The default value is 0. Valid values range from -3600 to 3600.
Distortion - Defines the distortion towards the center creating the depth effect [in %]. The default value is 75. Valid values range from 1 to 100.

 

 

Distribution - Allows you to choose a certain Distribution Mode for the specific parameter. Often, you can then define a minimum value and a maximum value.

Uniform - Each object has the same size.
Random - Sizes will be generated randomly.

RND - Generates random object sizes each time. This automatically activates Random Distribution Mode.

Outer Glow / Inner Glow - Is only available for specific Shapes. Defines the outer shimmer or inner gleam of objects. The default values are 25. Valid values range from 0.01 to 100.

Shape - Allows you to choose a specific shape for objects. A certain Size is required before a shape becomes visible. The default Shape is Star.

Look-At Type - Allows you to choose from which side you want to look at the effect. This is mainly relevant for 3D. The default value is Front. Learn more »Using Directions

Shape Rotation Type - Is only available for specific Shapes. Defines the angle in which objects are rotated [, 90°, 180°, 270°, Random].

Path Alignment - Lets shapes rotate along the path instead of the general direction.

Rendering Mode - Defines how objects are rendered. Each mode may enable additional settings [such as additional Shapes]. Choose from 2 different modes. The default setting is Extended.
- Simple - Prioritizes processing speed over rendering possibilities.
- Extended - Prioritizes rendering possibilities over over processing speed. This mode may require more performance.

Invert - Inverts the direction of the effect [from outwards to inwards/from near to far].

 

 

Restoring The Default Settings

Restore Default Layer Settings - Restores the default settings of the Layer.
- All Layer Settings and Effect Settings will be restored to their default values.
- This does not include the MADRIX Effect selection, the Effect Parameter Chaser [which will be paused], or the Layer Macro [which will be stopped].

 

MADRIX 5.0.
[Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100%
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