This tutorial shows you how to work with the Tiling offset for Effect Layers in MADRIX 5.
Date: 06/2021
MADRIX Version: 5.4b (Created with)
Corresponding Video Tutorial: »Using The Offset To Tile The Effect Layers
Note:
• | With the help of offset at the tiles in MADRIX it is possible to map a duplicated tile with some space in relation of the original tile. |
Task:
In the current patch we can find two small DVI screens. One on the left and one on the right side of this project. On this two small screens a SCE Graph effect as straight line in yellow from left to right should run mirrored horizontally.
The screen in the middle of this patch should display a SCE Color Scroll from top to bottom with a Color Width of 75.

1.
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In the first step we select the SCE Graph effect.

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2.
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Now we want to modify the SCE Graph effect according to our task. To make the effect running as one bar from left to right we change the following settings:
• | Frequency needs to be set to 0 |
• | Direction must be changed to From Top to Bottom |

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3.
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The SCE Graph effect is now running as one bar but we have to change the color to yellow. Therefor we open the Color Table with a click at the Color button and delete all colors instead of one. We change this single color to yellow.
Note: To change a color simply the select the desired entry of the Color Table and select the desired color with a click at the color preview field or the type in the exact values at the color edit fields on top of the table.

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4.
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To assign the SCE Graph effect to the two small screens we open the Map Settings.
Pay attention: Please double check if the values of the Map Settings are displayed in Pixels or %. In this tutorial we will work with Pixel values. The representation can be changed in the middle of the Map Settings window.
Please change the Position Y to 5 and the Size Y to 16 at the Mapping section. If you don't know how to open the Map Settings please have a look at the tutorial: »Layer Tiling.
Note: The effect is still running at the full width of the matrix size. At the moment no Tiling is working.

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5.
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Now we want to tile the mapped effect to the 2 small screens. When we have a look at our patch we know the Size X of the small screens is 8 pixels. So we set Size X to 8 at the Tiling section. Furthermore we want to work with an Offset X of 25 pixels and change the Tile Mode to Mirror H. Now we can close the Maps Settings window.
By the way: The Offset X of 25 pixels corresponds to the size of the screen in the middle.
When we now have a look at our previews, the SCE Graph effect will be displayed twice. On the left side the original one and on the right side a mirrored copy respectively tile.
Note: Tiling is always working on the Mapping size.

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6.
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According to our task a SCE Color Scroll effect should be mapped to the middle screen. To assign this effect we have to add a new Effect Layer. We perform a right click at the Graph layer and select New in the context menu.

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7.
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Now we choose the effect SCE Color Scroll.

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8.
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To map the SCE Color Scroll to the desired position we open the Map Settings window again.
At the Mapping section we change the following setting:

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9.
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After closing the Map Settings window we change the Color Width value of the SCE Color Scroll to 75 and the Direction to from top to bottom.

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Congratulations! You have successfully learned how to use the Offset for Tiling of Effect Layer in MADRIX 5.
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