Matrix Generator |
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This topic includes: ▪When To Use The Matrix Generator ▪Examples For Start Corner, Main Orientation, and Snake Mode
You need to tell the MADRIX 5 Software 1] which LED fixtures you are going to use.
This configuration of the virtual LED matrix is stored in a so-called Patch file. Setting up the virtual LED matrix/the Patch file is a requirement! It is necessary for the initial configuration of MADRIX 5.
MADRIX 5 offers 2 tools for this task: ▪Matrix Generator ▪Patch Editor
When To Use The Matrix Generator The Matrix Generator helps you to generate a virtual LED matrix automatically according to your settings. This automatic process can be very helpful, when your LED installation is set up in a very simple, logical, or linear way and only uses 1 fixture type. The Patch file will be automatically generated by MADRIX 5 for you. The Patch Editor is a graphical editor to directly create the Patch file. The Patch Editor offers the same functions as the Matrix Generator and many more options. It allows you to configure your virtual matrix in great detail. You can place LED fixtures freely and individually. If you have more than 1 kind of fixture, use the Patch Editor. This topic explains the Matrix Generator.
▪Go to Preferences > Matrix Generator... ▪A new window will open. ▪Now, configure your virtual LED matrix according to the following settings.
To work with the Matrix Generator, follow these steps: 1] Open the Matrix Generator. 2] Set up all settings, including Fixture, Placement, and Addressing. 3] Click Apply to confirm your settings and MADRIX 5 will create the Patch file automatically for you.
In this user guide it is not possible to give universal recommendations for the required settings, because every LED project is different. You need to configure the settings of the Matrix Generator according to your individual LED setup.
1] Fixture This section defines which fixtures you want to use. ▪Protocol - First, choose the general type of LED fixture you are using [DMX or DVI]. ▪Product - Second, choose your exact LED product. ▪Start Fixture ID - Defines where MADRIX 5 starts indexing fixtures. The Fixture ID is a unique identifier for each fixture that is added.
▪A general option for DMX: Select !generic RGB Light 1 pixel for any LED product with RGB LEDs and 3 DMX channels. ▪A general option for DMX: Select !generic RGBW Light 1 pixel for any LED product with RGBW LEDs and 4 DMX channels. ▪A general option for DVI: Select !generic DVI 1x1 RGB for any DVI-based LED product and simply enter the pixel resolution under Placement
2] Placement This section defines how many fixtures you want to use and how they are placed. ▪Rotation - Uses the original rotation of the fixtures, as defined in the »MADRIX 5 Fixture Editor. Or you can add to all of your fixtures a rotation of 90°, 180°, 270°. ▪Count X / Y / Z - Defines the number of LED fixtures you are using. ▪Merge Fixtures - Is only available for Protocol > DVI. ▪Offset X / Y / Z - Adds spacing [gaps] to your virtual LED matrix separately for the X-axis, Y-axis, and Z-axis. ▪ Start Position X / Y / Z - Positions fixtures correctly on the workspace.
▪Note: When using DMX-based products, please pay attention to the maximum number of DMX channels according to your MADRIX 5 License and according to the performance of your PC. ▪Note: When using DVI-based products, please pay attention to the maximum number of supported DVI voxels according to your MADRIX 5 License and according to the performance of your PC.
3] Addressing This section defines the numbering of fixtures [DVI] and addressing of fixtures [DMX]. Since MADRIX 5 will do this automatically, certain parameters need to be specified by you on how MADRIX 5 should number or address fixtures automatically.
Please note: All fixture profiles are automatically working in HTP mode [Highest Takes Precedence]. [For example, you have 2 fixtures with the same DMX address. But due to their different locations in the MADRIX Patch, they receive different color values. Because HTP is activated for these fixtures, the highest color value will be put out onto the LEDs.]
When using the Patch Editor, you can choose not to set up all Addressing in the Add Fixtures window. The Patch Editor allows you to configure each fixture individually later. ▪Start Corner - Defines where the automatic addressing starts and works together with Main Orientation. Learn more Examples ▪Main Orientation - Defines if MADRIX 5 automatically addresses fixtures in a horizontal or vertical way. Addressing will start at the Start Corner and continue to the opposite direction [e.g., from left to right]. Please see the example below. Learn more Examples ▪Snake Mode - Without Snake Mode, MADRIX 5 will address row by row or column by column [e.g., left to right, left to right, left to right, etc.]. With Snake Mode, MADRIX 5 will use alternate directions for each row or column [e.g., left to right, right to left, left to right, etc.]. Learn more Snake Mode ▪Apply Fixture Rotation - Only works when Snake Mode is enabled. Rotates fixtures in each alternating row by 180°. ▪Z-Order - Is only available for 3D. Defines if addressing in 3D starts with the first Z-axis in front [Front To Back] or with the last Z-axis in the back [Back To Front]. ▪Snake Mode Z - Is only available for 3D. Automatic addressing of fixtures on the Z-axis is done level by level. Activate this option if the Start Corner for each alternating level should be different. ▪DMX Start Universe - MADRIX 5 will start addressing using this DMX universe and automatically increment the DMX universe for each fixture when necessary. ▪DMX Start Channel - MADRIX 5 will start the addressing using this DMX channel and automatically increment the DMX channel for each fixture. ▪Apply DMX Start Channel To Each Universe - Uses the entered value for each DMX universe instead of only the first universe. ▪Fixture Count Limit Per Universe - Defines the maximum number of fixtures the MADRIX 5 Software will place and address in a single DMX universe.
4] Confirmation ▪Click Apply to confirm your settings. ▪Click OK to close the window.
Examples For Start Corner, Main Orientation, and Snake Mode Start Corner And Main Orientation
▪Without Snake Mode, MADRIX 5 will address row by row or column by column [e.g., left to right, left to right, left to right, etc.]. ▪With Snake Mode, MADRIX 5 will use alternate directions for each row or column [e.g., left to right, right to left, left to right, etc.]. ▪In this example we configured a virtual LED matrix of 4 x 5 pixels using Snake Mode ▪The Matrix Generator settings would look like this:
▪In theory, the LEDs are arranged as follows: 3 channels per LED [due to RGB], 4 fixtures per row, and a total of 5 rows. Please see the illustration below:
To configure a 2D LED matrix with DMX-based fixtures, follow these steps: 1] Choose Protocol > DMX 2] Choose your Product 3] Set up Rotation if required 4] Set up Count X and Count Y 5] Set Count Z to 1 6] Set up Offset X and Offset Y if required 7] Set Offset Z to 0 8] Set up Start Corner and Main Orientation 9] Set up Snake Mode and Apply Fixture Rotation if required 10] Set up DMX Start Universe, DMX Start Channel, and Fixture Count Limit Per Universe
To configure a 2D LED matrix with DVI-based fixtures, follow these steps: Merge Fixtures 1] Choose Protocol > DVI 2] Choose your Product 3] Set up Rotation if required 4] Set up Count X and Count Y 5] Set Count Z to 1 6] Leave Merge Fixtures activated
Separate Fixtures 1] Choose Protocol > DVI 2] Choose your Product 3] Set up Rotation if required 4] Set up Count X and Count Y 5] Set Count Z to 1 6] Deactivate Merge Fixtures 7] Set up Start Corner and Main Orientation if required 8] Set up Snake Mode and Apply Fixture Rotation if required
To configure a 3D LED matrix with DMX-based fixtures, follow these steps: 1] Configure all Settings as described under Settings
To configure a 3D LED matrix with DVI-based fixtures, follow these steps: Merge Fixtures 1] Choose Protocol > DVI 2] Choose your Product 3] Set up Rotation if required 4] Set up Count X and Count Y and Count Z 5] Leave Merge Fixtures activated 6] Set up Z-Order
Separate Fixtures 1] Choose Protocol > DVI 2] Choose your Product 3] Set up Rotation if required 4] Set up Count X and Count Y and Count Z 6] Deactivate Merge Fixtures 7] Set up Offset X / Y / Z if required 8] Set up Start Corner and Main Orientation if required 9] Set up Snake Mode and Apply Fixture Rotation if required 10] Set up Z-Order and Snake Mode Z if required
Count X / Y / Z ▪The maximum value you can enter is 65536 by default. ▪Please note that this is a theoretical limit. ▪The maximum value that can be used depends on the capabilities of your computer. ▪Examples:
DMX Start Universe ▪The maximum value you can enter is 2048 by default and the maximum value. ▪You can change the maximum value in by changing the Virtual DMX Universes setting in the Options. ▪It is possible to use more virtual DMX universes than actual DMX universes by using less than 512 DMX channels per universe. ▪The actual number of DMX universes [i.e. DMX channels] that can be used for output depends on your MADRIX 5 License.
▪MADRIX 5 offers many more options to configure your virtual LED matrix. ▪If your fixture is not yet available or if you would like to add it,
Make sure to save your MADRIX 5 Setup File after the configuration process.
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