Filters [FX]

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Filters [FX]

 

 

Introduction

- Applies a special filter to quickly change your visuals.

 

▪You can choose to quickly change your visuals with the help of filters.

▪There are several categories to choose from. Each category contains several options to change the visual appearance of your effect.

▪MADRIX 5 offers filters in 4 distinct locations, but they can be activated at the same time if needed.
 

▪Main Output Filter - Applies the filter to the Main Output. That means that the overall and final output is affected. Learn more »Crossfader And Main Output

▪Filter Deck A / Filter Deck B - Applies the filter to an entire effect pipeline, Deck A or Deck B. That means that all Storages, Storage Places, and Layers will be affected. Learn more »Controls [Deck A / Deck B]

▪Storage Place Filter - Applies the filter to a single Storage Place and its Layers. That means that the Storage Place and all of its included Layers will be affected. Learn more »Storages

▪Layer Filter - Applies the filter to a single Layer. That means that only the single Layer will be affected. Learn more »Layers
 

▪Right Mouse Click - Resets the filter to its default value [No FX].

 

 

Overview

Effects Menu

No FX - Disables all additional filters. The effect will be displayed as normal.

 

 

FX Blur Sharpen

Blur / Sharpen - Includes 5 modes to blur/smudge and 1 mode to sharpen the effect.
 

- Blur softens the visuals.
- Blur B-Spline softens the visuals.
- Blur Catmull Rom softens the visuals.
- Blur Gauss softens the visuals.

- Blur Mitchell softens the visuals.
 
- Sharpen increases the contrast.

 

 

FX Blur Sharpen

Brightness Graph - Includes 3 modes to show the brightness of an effect by plotting a graph from it.
 

- XYZ
- XZY
- YXZ

 

 

FX Color Correction

Color Correction - Includes 4 modes to change the colors of your effect.
 
- Brighten increases the intensity.
- Darken decreases the intensity.
- Grayscale uses only shades of gray.
- Invert Color inverts the color values.

 

 

FX Color Mask

Color Mask - Includes various modes to filter colors.
 

- R shows only red color values.
- G shows only green color values.
- B shows only blue color values.
- W shows only white color values.
 

- RG shows only red and green color values.
- RB shows only red and blue color values.
- RW shows only red and white color values.

- GB shows only green and blue color values.
- GW shows only green and white color values.
- BW shows only blue and white color values.
 

- RGB shows only red, green, and blue color values.
- RGW shows only red, green, and white color values.
- RBW shows only red, blue, and white color values.
- GBW shows only green, blue, and white color values.

 

 

FX Color Mask

Color Swap - Includes various modes to swap colors with each other from RGB or from RGBW.
 

- BGR swaps from RB to BR.
- BRG swaps all three colors.
- GRB swaps from RG to GR.

- GBR swaps all three colors.
- RBG swaps from GB to BG.
 

- WBGR swaps all four colors.
- WBRG swaps all four colors.
- WGRB swaps from RBW to WRB.
- WGBR swaps from RW to WR.
- WRBG swaps from RGW to WRG.
- WRGB swaps all four colors.
 

- BWGR swaps all four colors.
- BWRG swaps all four colors.
- GWRB swaps all four colors.
- GWBR swaps from RGW to GWR.

- RWBG swaps from GW to WG.
- RWGB swaps from GBW to WGB.

 

- BGWR swaps from RBW to BWR.
- BRWG swaps all four colors.
- GRWB swaps all four colors.
- GBWR swaps all four colors.

- RBWG swaps from GBW to BWG.
- RGWB swaps from BW to WB.

 

 

Kaleidoscope - Includes 3 modes to change the style of your effect.
 
- 6x applies triangular mirrors.
- 8x applies rectangular mirrors.
- 12x applies triangular mirrors and adds additional mirroring.

 

 

Quantization - Includes 3 modes to change the colors of your effect.
 
- Low summarizes adjacent colors slightly to create a comic-like style with harder edges.
- Middle summarizes adjacent colors to create a comic-like style with harder edges.
- High summarizes adjacent colors a lot to create a comic-like style with harder edges.

 

 

FX Style

Style - Includes 4 modes to highlight the edges of effects or to add an imprinted visual style.
 

- Edges highlights the edges of objects and colors.
- Edges Popup highlights the edges of objects and colors.
- Emboss creates bevels and imprints of objects.
- Emboss Popup creates bevels and imprints of objects.

 

 

FX Transformation

 

FX Transformation

Transformation - Includes 7 modes to flip the effect quickly.
 

- Mirror H flips the effect horizontally.
- Mirror V flips the effect vertically.

- Mirror HV flips the effect horizontally and vertically.

- Mirror D flips the effect regarding the depth.

- Mirror HD flips the effect horizontally and regarding the depth.

- Mirror VD flips the effect vertically and regarding the depth.

- Mirror HVD flips the effect horizontally, vertically, and regarding the depth.

 

 

 

 

 

- Swap H > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts horizontally.
- Swap V > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts vertically.

- Swap HV > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts horizontally and vertically.

- Swap D > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts in the depth.

- Swap HD > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts horizontally and in the depth.

- Swap VD > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts vertically and in the depth.

- Swap HVD > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts horizontally, vertically, and in the depth.

 

MADRIX 5.8.
[Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100%

 

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