Filters [FX]

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Introduction
Overview

 

 

Introduction

- Applies a special filter to quickly change your visuals.

 

You can choose to quickly change your visuals with the help of filters.
There are several categories to choose from. Each category contains several options to change the visual appearance of your effect.
MADRIX offers filters in 4 distinct locations, but they can be activated at the same time if needed.
 
Main Output Filter - Applies the filter to the Main Output. That means that the overall and final output is affected. Learn more »Crossfader And Main Output
Filter Left / Filter Right - Applies the filter to an entire effect pipeline, Left or Right. That means that all Storages, Storage Places, and Layers will be affected. Learn more »Controls [Left/Right]
Storage Place Filter - Applies the filter to a single Storage Place and its Layers. That means that the Storage Place and all of its included Layers will be affected. Learn more »Storages
Layer Filter - Applies the filter to a single Layer. That means that only the single Layer will be affected. Learn more »Layers
 
Right Mouse Click - Resets the filter to its default value [No FX].

 

 

Overview

Effects Menu

No FX - Disables all additional filters. The effect will be displayed as normal.

 

 

FX Blur Sharpen

Blur /  Sharpen - Includes 5 modes to blur/smudge and 1 mode to sharpen the effect.
 

- Blur softens the visuals.
- Blur B-Spline softens the visuals.
- Blur Catmull Rom softens the visuals.
- Blur Gauss softens the visuals.

- Blur Mitchell softens the visuals.
 
- Sharpen increases the contrast.

 

 

FX Blur Sharpen

Brightness Graph - Includes 3 modes to show the brightness of an effect by plotting a graph from it.
 

- XYZ
- XZY
- YXZ

 

 

FX Color Correction

Color Correction - Includes 4 modes to change the colors of your effect.
 
- Brighten increases the intensity.
- Darken decreases the intensity.
- Grayscale uses only shades of gray.
- Invert Color inverts the color values.

 

 

FX Color Mask

Color Swap - Includes various modes to swap colors with each other from RGB or from RGBW.
 

- BGR swaps from RB to BR.
- BRG swaps all three colors.
- GRB swaps from RG to GR.

- GBR swaps all three colors.
- RBG swaps from GB to BG.
 

- WBGR swaps all four colors.
- WBRG swaps all four colors.
- WGRB swaps from RBW to WRB.
- WGBR swaps from RW to WR.
- WRBG swaps from RGW to WRG.
- WRGB swaps all four colors.
 

- BWGR swaps all four colors.
- BWRG swaps all four colors.
- GWRB swaps all four colors.
- GWBR swaps from RGW to GWR.

- RWBG swaps from GW to WG.
- RWGB swaps from GBW to WGB.

 

- BGWR swaps from RBW to BWR.
- BRWG swaps all four colors.
- GRWB swaps all four colors.
- GBWR swaps all four colors.

- RBWG swaps from GBW to BWG.
- RGWB swaps from BW to WB.

 

 

FX Color Mask

Color Mask - Includes various modes to filter colors.
 

- R shows only red color values.
- G shows only green color values.
- B shows only blue color values.
- W shows only white color values.
 

- RG shows only red and green color values.
- RB shows only red and blue color values.
- GB shows only green and blue color values.
- RW shows only red and white color values.
- GW shows only green and white color values.
- BW shows only blue and white color values.
 

- RGB shows only red, green, and blue color values.
- RGW shows only red, green, and white color values.
- RBW shows only red, blue, and white color values.
- GBW shows only green, blue, and white color values.

 

 

Kaleidoscope - Includes 3 modes to change the style of your effect.
 
- 6x applies triangular mirrors.
- 8x applies rectangular mirrors.
- 12x applies triangular mirrors and adds additional mirroring.

 

 

Quantization - Includes 3 modes to change the colors of your effect.
 
- Low summarizes adjacent colors slightly to create a comic-like style with harder edges.
- Middle summarizes adjacent colors to create a comic-like style with harder edges.
- High summarizes adjacent colors a lot to create a comic-like style with harder edges.

 

 

FX Style

Style - Includes 4 modes to highlight the edges of effects or to add an imprinted visual style.
 

- Edges highlights the edges of objects and colors.
- Edges Popup highlights the edges of objects and colors.
- Emboss creates bevels and imprints of objects.
- Emboss Popup creates bevels and imprints of objects.

 

 

FX Transformation

 

FX Transformation

Transformation - Includes 7 modes to flip the effect quickly.
 

- Mirror H flips the effect horizontally.
- Mirror V flips the effect vertically.

- Mirror HV flips the effect horizontally and vertically.

- Mirror D flips the effect regarding the depth.

- Mirror HD flips the effect horizontally and regarding the depth.

- Mirror VD flips the effect vertically and regarding the depth.

- Mirror HVD flips the effect horizontally, vertically, and regarding the depth.

 

 

 

 

 

- Swap H > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts horizontally.
- Swap V > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts vertically.

- Swap HV > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts horizontally and vertically.

- Swap D > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts in the depth.

- Swap HD > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts horizontally and in the depth.

- Swap VD > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts vertically and in the depth.

- Swap HVD > 1x/2x/3x/4x/5x splits the effect the selected number of times and switches the parts horizontally, vertically, and in the depth.

 

MADRIX 5.0.
[Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100%
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