SCE Bounce

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Introduction
Overview
Layer Settings
Effect Settings
Restoring The Default Settings

 

 

Introduction

SCE Bounce displays flying objects that bounce off of the outer boundaries or each other.

 

 

Overview

 

Default Settings

Default Settings

Customized Example

Customized Example

 

 

Layer Settings

Various buttons and controls have universal functions. They are available for each MADRIX Effect / Layer.
Learn more »Effect Areas [Left/Right]
Learn more »Layers

 

 

Effect Settings

This MADRIX Effect uses the following, individual controls:

Colors - Opens the Color Table to specify the colors. The default colors are Red, Yellow, Green, Cyan, Blue, Magenta.
Learn more »Using Colors And Intensity
BPM - Defines the speed. The default value is 1500. Valid values range from 0 to 9999.
Learn more »Using BPM Control
Count - Defines the number of bouncing objects. The default value is 1. Valid values range from 1 to 100.
Points - Defines the number of edges [points] an object is made of. The default value is 3. Valid values range from 1 to 20.
Width - Defines the width of objects [in %]. It is only available for certain Shapes. The default value is 10. Valid values range from 0.01 to 100.
Height - Defines the width of objects [in %]. It is only available for certain Shapes. The default value is 10. Valid values range from 0.01 to 100.
Depth - Defines the depth of objects [in %]. This is mainly relevant for 3D. It is only available for certain Shapes. The default value is 10. Valid values range from 0.01 to 100.
Border - Is only available for 2D outlined shapes or 3D unfilled shapes. Defines how thick the outer line [border] of objects is. The default value is 1. Valid values range from 0.01 to 100.
Fade Out - Adds a visual tail to objects and fades them out slowly. The default value is 0. Valid values range from 0 to 1000.

 

 

Distribution - Allows you to choose a certain Distribution Mode for the specific parameter. Often, you can then define a minimum value and a maximum value.

Uniform - Each object has the same size.
Linear - A linear distribution is used to increase the size regularly.
Quadratic - The majority of objects will be smaller than the rest.
SQRT - Using a square root function the majority of objects will be larger.
Cubic - Uses a cubic distribution with mixed sizes.
Random - Sizes will be generated randomly.

RND - Generates random object sizes each time. This automatically activates Random Distribution Mode.

Outer Glow / Inner Glow - Is only available for specific Shapes. Defines the outer shimmer or inner gleam of objects. The default values are 0.00. Valid values range from 0.01 to 100.

Shape - Allows you to choose a specific shape as bouncing objects. The default Shape is Line.

Shape Alignment - Allows you to choose to which side objects are aligned to. This is mainly relevant for 3D. The default Shape Alignment is Front.

Shape Rotation Type - Is only available for specific Shapes. Defines the angle in which objects are rotated [, 90°, 180°, 270°, Random].

Collision - Is not available for Shape Line or Curve. Activates or deactivates if objects collide and bounce off of each other. The default mode is Off.

 

Restoring The Default Settings

Restore Default Layer Settings - Restores the default settings of the Layer.
- All Layer Settings and Effect Settings will be restored to their default values.
- This does not include the MADRIX Effect selection, the Effect Parameter Chaser [which will be paused], or the Layer Macro [which will be stopped].

 

MADRIX 3.6g
[Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100%
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