SCE Water

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Functions Provided By SCE Water

This effect uses the following functions:

This Effect uses the Color Table. Learn more »Using Color Table

This Effect uses the BPM Control. Learn more »Using BPM Control

 

Function

Description

void SetSpeedVariance(int value)

Sets the SV value.

int GetSpeedVariance()

Returns the currently set SV value.

void SetEnergy(float value)

Sets the Energy value.

float GetEnergy()

Returns the currently set Energy value.

void SetEnergyMax(float value)

Sets the Maximum Energy value. It only applies if the Energy distribution is not uniform.

float GetEnergyMax()

Returns the currently set Maximum Energy.

void SetEnergyDistribution(int mode)

Sets the Energy Distribution value, which defines how the range between the current minimum and the current maximum Energy is applied. See »here for a list of constants.

int GetEnergyDistribution()

Returns the current Energy Distribution. See »here for a list of constants.

void SetLength(float)

Sets the Length value.

float GetLength()

Returns the currently set Length value.

void SetLengthMax(float)

Sets the Maximum Length value. It only applies if the Length distribution is not uniform.

float GetLengthMax()

Returns the currently set Maximum Length.

void SetLengthDistribution(int)

Sets the Length Distribution value, which defines how the range between the current minimum and the current maximum Length is applied. See »here for a list of constants.

int GetLengthDistribution()

Returns the current Length Distribution. See »here for a list of constants.

void SetPitch1(float value)

Sets the Pitch 1 value, in percent.

float GetPitch1()

Returns the Pitch 1 value, in percent.

void SetPixelPitch1(int value)

Sets the Pitch 1 value, in pixels.

int GetPixelPitch1()

Returns the Pitch 1 value, in pixels.

void SetPitch2(float value)

Sets the Pitch 2 value, in percent.

float GetPitch2()

Returns the Pitch 2 value, in percent.

void SetPixelPitch2(int value)

Sets the Pitch 2 value, in pixels.

int GetPixelPitch2()

Returns the Pitch 2 value, in pixels.

void SetPitch3(float value)

Sets the Pitch 3 value, in percent.

float GetPitch3()

Returns the Pitch 3 value, in percent.

void SetPixelPitch3(int value)

Sets the Pitch 3 value, in pixels.

int GetPixelPitch3()

Returns the Pitch 3 value, in pixels.

void SetPitch(float, float, float)

Sets the Pitch 1, Pitch 2, and Pitch 3 values, in percent.

void SetPixelPitch(int, int, int)

Sets the Pitch 1, Pitch 2, and Pitch 3 values, in pixels.

void SetInterval(float)

Sets the Interval value.

float GetInterval()

Returns the currently set Interval value.

void SetIntervalMax(float)

Sets the Maximum Interval value. It only applies if the Interval distribution is not uniform.

float GetIntervalMax()

Returns the currently set Maximum Interval.

void SetIntervalDistribution(int)

Sets the Interval Distribution value, which defines how the range between the current minimum and the current maximum Interval is applied. See »here for a list of constants.

int GetIntervalDistribution()

Returns the current Interval Distribution. See »here for a list of constants.

void SetReflect(int enable)

Disables Reflection if enable is set to 0 (FALSE). Otherwise, use 1 (TRUE).

int GetReflect()

Returns 1 (TRUE) if Reflection is active, otherwise 0 (FALSE) is returned.

void ToggleReflect()

Enables Reflection or uses the default setting, depending on the current state.

Function

Description

void SetDisplacement(float value)

Sets the Displacement value. Valid values range from 0.0 to 100.0.

float GetDisplacement()

Returns the current Displacement.

void SetDisplacementSpeed(float value)

Sets the Displacement Speed value. Valid values range from 0.0 to 100.0.

float GetDisplacementSpeed()

Returns the current Displacement Speed.

void SetDisplacementDistribution(int mode)

Sets the Displacement Distribution. See »here for a list of constants (not all apply).

int GetDisplacementDistribution()

Returns the current Displacement Distribution.

 

 

MADRIX Version: 5.6 | Script Version: 3.18
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