| << Click To Display Table Of Contents >> You Are Here: Macros For Effects > Static Color Effects (SCE) > SCE Simple Shape | 
This effect uses the following functions:
▪This Effect uses the Color Controls. Learn more »Using Color Controls
▪This Effect uses Shapes. Learn more »Using Shapes
▪This Effect uses Shape Rotation. Learn more »Using Shape Rotation
▪This Effect uses the Size Control. Learn more »Using Size Control
▪This Effect uses the Position Control. Learn more »Using Position Control
| Description | |
| void SetBorder(float value) | Sets the Border of objects. Valid values range from 0.01 to 100. | 
| float GetBorder() | Returns the currently set Border. | 
| void SetPixelBorder(int value) | Sets the Border of objects in pixels based on the object size. | 
| int GetPixelBorder() | Returns the currently set Border in pixels. | 
| void SetOuterGlow(float value) | Sets the Outer Glow of objects. Valid values range from 0.00 to 100. | 
| float GetOuterGlow() | Returns the currently set Outer Glow. | 
| void SetPixelOuterGlow(int value) | Sets the Outer Glow of objects in pixels based on the object size. | 
| int GetPixelOuterGlow() | Returns the currently set Outer Glow in pixels. | 
| void SetInnerGlow(float value) | Sets the Inner Glow of objects. Valid values range from 0.00 to 100. | 
| float GetInnerGlow() | Returns the currently set Inner Glow. | 
| void SetPixelInnerGlow(int value) | Sets the Inner Glow of objects in pixels based on the object size. | 
| int GetPixelInnerGlow() | Returns the currently set Inner Glow in pixels. | 
| void SetOuterGlowInterpolationType(int type) | Sets the Outer Glow Interpolation Type. See below for a list of constants. | 
| float GetOuterGlowInterpolationType() | Returns the current Outer Glow Interpolation Type . | 
| void SetInnerGlowInterpolationType(int type) | Sets the Inner Glow Interpolation Type. See below for a list of constants. | 
| int GetInnerGlowInterpolationType() | Returns the current Inner Glow Interpolation Type . | 
| void SetProportion(float value) | Sets the Proportion of objects. Valid values range from 0.01 to 100. | 
| float GetProportion() | Returns the currently set Proportion. | 
| void SetDiagonals(float value) | Sets the Diagonals of objects. Valid values range from 0.01 to 100. | 
| float GetDiagonals() | Returns the currently set Diagonals. | 
| Constant | Description | 
| int INTERPOLATION_TYPE_LINEAR | Sets the Interpolation Type to Linear. | 
| int INTERPOLATION_TYPE_EASE_BOUNCE_IN | Sets the Interpolation Type to Ease In Bounce. | 
| int INTERPOLATION_TYPE_EASE_BOUNCE_OUT | Sets the Interpolation Type to Ease Out Bounce. | 
| int INTERPOLATION_TYPE_EASE_BOUNCE_INOUT | Sets the Interpolation Type to Ease In Out Bounce. | 
| int INTERPOLATION_TYPE_EASE_CIRC_IN | Sets the Interpolation Type to Ease In Circular. | 
| int INTERPOLATION_TYPE_EASE_CIRC_OUT | Sets the Interpolation Type to Ease Out Circular. | 
| int INTERPOLATION_TYPE_EASE_CIRC_INOUT | Sets the Interpolation Type to Ease In Out Circular. | 
| int INTERPOLATION_TYPE_EASE_CUBIC_IN | Sets the Interpolation Type to Ease In Cubic. | 
| int INTERPOLATION_TYPE_EASE_CUBIC_OUT | Sets the Interpolation Type to Ease Out Cubic. | 
| int INTERPOLATION_TYPE_EASE_CUBIC_INOUT | Sets the Interpolation Type to Ease In Out Cubic. | 
| int INTERPOLATION_TYPE_EASE_SINE_IN | Sets the Interpolation Type to Ease In Sinusoidal. | 
| int INTERPOLATION_TYPE_EASE_SINE_OUT | Sets the Interpolation Type to Ease Out Sinusoidal. | 
| int INTERPOLATION_TYPE_EASE_SINE_INOUT | Sets the Interpolation Type to Ease In Out Sinusoidal. | 
| int INTERPOLATION_TYPE_EASE_EXPO_IN | Sets the Interpolation Type to Ease In Exponential. | 
| int INTERPOLATION_TYPE_EASE_EXPO_OUT | Sets the Interpolation Type to Ease Out Exponential. | 
| int INTERPOLATION_TYPE_EASE_EXPO_INOUT | Sets the Interpolation Type to Ease In Out Exponential. | 
| MADRIX 3.23. | 
| [Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100% | 
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