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<< Click To Display Table Of Contents >> You Are Here: Macros For Effects > Static Color Effects (SCE) > SCE Simple Shape |
This effect uses the following functions:
▪This Effect uses the Color Controls. Learn more »Using Color Controls
▪This Effect uses Shapes. Learn more »Using Shapes
▪This Effect uses Shape Rotation. Learn more »Using Shape Rotation
▪This Effect uses the Size Control. Learn more »Using Size Control
▪This Effect uses the Position Control. Learn more »Using Position Control
Description |
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void SetBorder(float value) |
Sets the Border of objects. Valid values range from 0.01 to 100. |
float GetBorder() |
Returns the currently set Border. |
void SetPixelBorder(int value) |
Sets the Border of objects in pixels based on the object size. |
int GetPixelBorder() |
Returns the currently set Border in pixels. |
void SetOuterGlow(float value) |
Sets the Outer Glow of objects. Valid values range from 0.00 to 100. |
float GetOuterGlow() |
Returns the currently set Outer Glow. |
void SetPixelOuterGlow(int value) |
Sets the Outer Glow of objects in pixels based on the object size. |
int GetPixelOuterGlow() |
Returns the currently set Outer Glow in pixels. |
void SetInnerGlow(float value) |
Sets the Inner Glow of objects. Valid values range from 0.00 to 100. |
float GetInnerGlow() |
Returns the currently set Inner Glow. |
void SetPixelInnerGlow(int value) |
Sets the Inner Glow of objects in pixels based on the object size. |
int GetPixelInnerGlow() |
Returns the currently set Inner Glow in pixels. |
void SetOuterGlowInterpolationType(int type) |
Sets the Outer Glow Interpolation Type. See below for a list of constants. |
float GetOuterGlowInterpolationType() |
Returns the current Outer Glow Interpolation Type . |
void SetInnerGlowInterpolationType(int type) |
Sets the Inner Glow Interpolation Type. See below for a list of constants. |
int GetInnerGlowInterpolationType() |
Returns the current Inner Glow Interpolation Type . |
void SetProportion(float value) |
Sets the Proportion of objects. Valid values range from 0.01 to 100. |
float GetProportion() |
Returns the currently set Proportion. |
void SetDiagonals(float value) |
Sets the Diagonals of objects. Valid values range from 0.01 to 100. |
float GetDiagonals() |
Returns the currently set Diagonals. |
Constant |
Description |
int INTERPOLATION_TYPE_LINEAR |
Sets the Interpolation Type to Linear. |
int INTERPOLATION_TYPE_EASE_BOUNCE_IN |
Sets the Interpolation Type to Ease In Bounce. |
int INTERPOLATION_TYPE_EASE_BOUNCE_OUT |
Sets the Interpolation Type to Ease Out Bounce. |
int INTERPOLATION_TYPE_EASE_BOUNCE_INOUT |
Sets the Interpolation Type to Ease In Out Bounce. |
int INTERPOLATION_TYPE_EASE_CIRC_IN |
Sets the Interpolation Type to Ease In Circular. |
int INTERPOLATION_TYPE_EASE_CIRC_OUT |
Sets the Interpolation Type to Ease Out Circular. |
int INTERPOLATION_TYPE_EASE_CIRC_INOUT |
Sets the Interpolation Type to Ease In Out Circular. |
int INTERPOLATION_TYPE_EASE_CUBIC_IN |
Sets the Interpolation Type to Ease In Cubic. |
int INTERPOLATION_TYPE_EASE_CUBIC_OUT |
Sets the Interpolation Type to Ease Out Cubic. |
int INTERPOLATION_TYPE_EASE_CUBIC_INOUT |
Sets the Interpolation Type to Ease In Out Cubic. |
int INTERPOLATION_TYPE_EASE_SINE_IN |
Sets the Interpolation Type to Ease In Sinusoidal. |
int INTERPOLATION_TYPE_EASE_SINE_OUT |
Sets the Interpolation Type to Ease Out Sinusoidal. |
int INTERPOLATION_TYPE_EASE_SINE_INOUT |
Sets the Interpolation Type to Ease In Out Sinusoidal. |
int INTERPOLATION_TYPE_EASE_EXPO_IN |
Sets the Interpolation Type to Ease In Exponential. |
int INTERPOLATION_TYPE_EASE_EXPO_OUT |
Sets the Interpolation Type to Ease Out Exponential. |
int INTERPOLATION_TYPE_EASE_EXPO_INOUT |
Sets the Interpolation Type to Ease In Out Exponential. |
| MADRIX 3.23. |
| [Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100% |
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