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<< Click To Display Table Of Contents >> You Are Here: Macros For Effects > Static Color Effects (SCE) > SCE Cells |
This effect uses the following functions:
▪This Effect uses the Color Gradient Dialog. Learn more »Using Color Gradient Dialog
▪This Effect uses the BPM Control. Learn more »Using BPM Control
Function |
Description |
void SetCount(int x, int y, int z) |
Sets the Count X, Count Y, Count Z for the effect. Valid values range from 1 to 1000. The default value is 5. |
float SetCountX(int x) |
Sets Count X for the effect. Valid values range from 1 to 1000. The default value is 5. |
int GetCountX() |
Returns the current integer value for Count X. |
void SetCountY(int y) |
Sets Count Y for the effect. Valid values range from 1 to 1000. The default value is 5. |
int GetCountY() |
Returns the current integer value for Count Y. |
float SetCountZ(int z) |
Sets the Count Z for the effect. Valid values range from 1 to 1000. The default value is 5. |
int GetCountZ() |
Returns the current integer value for Count Z. |
void SetSize(int size) |
Sets the Size for the effect. Valid values range from 1 to 100. The default value is 5. |
int GetSize() |
Returns the current integer value for Size. |
void SetOuterGlow(int outerglow) |
Sets the Outer Glow for the effect. Valid values range from 0 to 100. The default value is 5. |
int GetOuterGlow() |
Returns the current integer value for Outer Glow. |
Sets the Rendering Mode. See below for a list of constants. |
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float GetRenderingMode() |
Returns the currently set Rendering Mode. |
void SetCellDistribution(int x, int y, int z) |
Sets the Cell Distribution for Count X, Count Y, Count Z. See below for a list of constants. |
void SetCellDistributionX(int x) |
Sets the Cell Distribution for Count X. See below for a list of constants. |
int GetCellDistributionX() |
Returns the currently set Cell Distribution for Count X. |
void SetCellDistributionY(int y) |
Sets the Cell Distribution for Count Y. See below for a list of constants. |
int GetCellDistributionY() |
Returns the currently set Cell Distribution for Count Y. |
void SetCellDistributionZ(int z) |
Sets the Cell Distribution for Count Z. See below for a list of constants. |
int GetCellDistributionZ() |
Returns the currently set Cell Distribution for Count Z. |
void SetInterpolationType(int type) |
Sets the Interpolation Type. See below for a list of constants. |
int GetInterpolationType() |
Returns the currently set Interpolation Type. |
This effect offers various modes. The function SetRenderingMode can be used to change them. The following values can be used as parameter:
Constant |
Description |
int CELLS_RENDERING_MODE_BLOBBY |
Sets the rendering mode Blobby. |
int CELLS_RENDERING_MODE_FILLED |
Sets the rendering mode Filled. |
int CELLS_RENDERING_MODE_ORGANIC |
Sets the rendering mode Organic. |
int CELLS_RENDERING_MODE_OUTLINED |
Sets the rendering mode Outlined. |
The following values can be used as parameter for the Cell Distribution:
Constant |
Description |
int CELL_DIST_UNIFROM |
Sets the cell distribution Uniform. |
int CELL_DIST_SIN_IN |
Sets the cell distribution In Sinusoidal. |
int CELL_DIST_SIN_OUT |
Sets the cell distribution Out Sinusoidal. |
int CELL_DIST_SIN_INOUT |
Sets the cell distribution In Out Sinusoidal. |
int CELL_DIST_SIN_OUTIN |
Sets the cell distribution Out In Sinusoidal. |
int CELL_DIST_QUADRATIC |
Sets the cell distribution Quadratic. |
int CELL_DIST_SQUAREROOT |
Sets the cell distribution Squareroot. |
int CELL_DIST_CUBIC |
Sets the cell distribution Cubic. |
Constant |
Description |
int INTERPOLATION_TYPE_LINEAR |
Sets the Interpolation Type to Linear. |
int INTERPOLATION_TYPE_EASE_BOUNCE_IN |
Sets the Interpolation Type to Ease In Bounce. |
int INTERPOLATION_TYPE_EASE_BOUNCE_OUT |
Sets the Interpolation Type to Ease Out Bounce. |
int INTERPOLATION_TYPE_EASE_BOUNCE_INOUT |
Sets the Interpolation Type to Ease In Out Bounce. |
int INTERPOLATION_TYPE_EASE_CIRC_IN |
Sets the Interpolation Type to Ease In Circular. |
int INTERPOLATION_TYPE_EASE_CIRC_OUT |
Sets the Interpolation Type to Ease Out Circular. |
int INTERPOLATION_TYPE_EASE_CIRC_INOUT |
Sets the Interpolation Type to Ease In Out Circular. |
int INTERPOLATION_TYPE_EASE_CUBIC_IN |
Sets the Interpolation Type to Ease In Cubic. |
int INTERPOLATION_TYPE_EASE_CUBIC_OUT |
Sets the Interpolation Type to Ease Out Cubic. |
int INTERPOLATION_TYPE_EASE_CUBIC_INOUT |
Sets the Interpolation Type to Ease In Out Cubic. |
int INTERPOLATION_TYPE_EASE_SINE_IN |
Sets the Interpolation Type to Ease In Sinusoidal. |
int INTERPOLATION_TYPE_EASE_SINE_OUT |
Sets the Interpolation Type to Ease Out Sinusoidal. |
int INTERPOLATION_TYPE_EASE_SINE_INOUT |
Sets the Interpolation Type to Ease In Out Sinusoidal. |
int INTERPOLATION_TYPE_EASE_EXPO_IN |
Sets the Interpolation Type to Ease In Exponential. |
int INTERPOLATION_TYPE_EASE_EXPO_OUT |
Sets the Interpolation Type to Ease Out Exponential. |
int INTERPOLATION_TYPE_EASE_EXPO_INOUT |
Sets the Interpolation Type to Ease In Out Exponential. |
| MADRIX 3.23. |
| [Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100% |
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