SCE Bar Bounce

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Functions Provided By SCE Bar Bounce

This effect uses the following functions:

This Effect uses the Color Table. Learn more »Using Color Table

This Effect uses the BPM Control. Learn more »Using BPM Control

This Effect uses Shapes. Learn more »Using Shapes

 

Function

Description

void SetDisplacement(float value)

Sets the Displacement value. Valid values range from 0.0 to 100.0.

float GetDisplacement()

Returns the current Displacement.

void SetDisplacementSpeed(float value)

Sets the Displacement Speed value. Valid values range from 0.0 to 100.0.

float GetDisplacementSpeed()

Returns the current Displacement Speed.

void SetDisplacementDistribution(int mode)

Sets the Displacement Distribution. See »here for a list of constants (not all apply).

int GetDisplacementDistribution()

Returns the current Displacement Distribution.

void SetColorMode(int value)

Sets the Color Mode value. See below for a list of constants.

int GetColorMode()

Returns the currently set Color Mode.

void SetInterpolationType(int value)

Sets the Interpolation Type. See below for a list of constants.

int GetInterpolationType()

Returns the currently set Interpolation Type.

void SetWidth(float value)

Sets the Width value, which is the width of the objects, in percent of the matrix size. Valid values for value range from 0.01 to 100.

float GetWidth()

Returns the currently set Width.

void SetPeakWidth(float value)

Sets the Peak Width value, which is the extent of the peak, in percent of the Width. Valid values for value range from 0 to 100.

float GetPeakWidth()

Returns the currently set Peak Width.

void SetPeakPosition(float value)

Sets the Peak Position value, in percent whereas 0 is the middle of the Width. Valid values for value range from -100 to +100.

float GetPeakPosition()

Returns the currently set Peak Position.

void SetCrossWidth(float value)

Sets the Cross Width value in percent. Valid values for value range from 1 to 100.

float GetCrossWidth()

Returns the currently set Cross Width.

void SetCrossAxes(int value)

Sets the Cross Axis value. See below for a list of constants.

int GetCrossAxes()

Returns the Cross Axis. See below for a list of constants.

void SetCount(int value)

Sets the object Count value, which is the number of the displayed objects. Valid values for value range from 1 to 100.

int GetCount()

Returns the current object Count.

void SetColorFadeIn(int value)

Sets the Fade-In value for the Color Fade. Valid values for value range from 0 to 100.

float GetColorFadeIn()

Returns the currently set Color Fade-In.

void SetColorFadeOut(int value)

Sets the Fade-Out value for the Color Fade. Valid values for value range from 0 to 100.

float GetColorFadeOut()

Returns the currently set Color Fade-Out.

void SetBounceMode(int value)

Sets the Bounce Mode value. See below for a list of constants.

int GetBounceMode()

Returns the currently set Bounce Mode.

void SetDisplayMode(int value)

Sets the Display Mode value. See below for a list of constants.

int GetDisplayMode()

Returns the currently set Display Mode.

 

Color Mode Constants

Constant

Description

int COLOR_MODE_SEQUENTIAL

Sets the Color Mode to Sequential.

int COLOR_MODE_PERMANENT

Sets the Color Mode to Permanent.

int COLOR_MODE_SEPARATE

Sets the Color Mode to Separate.

 

Interpolation Type Constants

Constant

Description

int INTERPOLATION_TYPE_LINEAR

Sets the Interpolation Type to Linear.

int INTERPOLATION_TYPE_EASE_BOUNCE_IN

Sets the Interpolation Type to Ease In Bounce.

int INTERPOLATION_TYPE_EASE_BOUNCE_OUT

Sets the Interpolation Type to Ease Out Bounce.

int INTERPOLATION_TYPE_EASE_BOUNCE_INOUT

Sets the Interpolation Type to Ease In Out Bounce.

int INTERPOLATION_TYPE_EASE_CIRC_IN

Sets the Interpolation Type to Ease In Circular.

int INTERPOLATION_TYPE_EASE_CIRC_OUT

Sets the Interpolation Type to Ease Out Circular.

int INTERPOLATION_TYPE_EASE_CIRC_INOUT

Sets the Interpolation Type to Ease In Out Circular.

int INTERPOLATION_TYPE_EASE_CUBIC_IN

Sets the Interpolation Type to Ease In Cubic.

int INTERPOLATION_TYPE_EASE_CUBIC_OUT

Sets the Interpolation Type to Ease Out Cubic.

int INTERPOLATION_TYPE_EASE_CUBIC_INOUT

Sets the Interpolation Type to Ease In Out Cubic.

int INTERPOLATION_TYPE_EASE_SINE_IN

Sets the Interpolation Type to Ease In Sinusoidal.

int INTERPOLATION_TYPE_EASE_SINE_OUT

Sets the Interpolation Type to Ease Out Sinusoidal.

int INTERPOLATION_TYPE_EASE_SINE_INOUT

Sets the Interpolation Type to Ease In Out Sinusoidal.

int INTERPOLATION_TYPE_EASE_EXPO_IN

Sets the Interpolation Type to Ease In Exponential.

int INTERPOLATION_TYPE_EASE_EXPO_OUT

Sets the Interpolation Type to Ease Out Exponential.

int INTERPOLATION_TYPE_EASE_EXPO_INOUT

Sets the Interpolation Type to Ease In Out Exponential.

 

Cross Axis Constants

Constant

Description

int AXIS_ONE

Sets the direction cross mode to Axis 1.

int AXIS_TWO

Sets the direction cross mode to Axis 2.

int AXES_ONE_AND_TWO

Sets the direction cross mode to Axes 1 And 2.

 

Bounce Mode Constants

Constant

Description

int BOUNCE_MODE_INSIDE

Sets the Bounce Mode to Inside.

int BOUNCE_MODE_PEAK

Sets the Bounce Mode to Peak.

int BOUNCE_MODE_OUTSIDE

Sets the Bounce Mode to Outside.

 

Display Mode Constants

Constant

Description

int DISPLAY_MODE_CLIP

Sets the Display Mode to Clip.

int DISPLAY_MODE_FIT

Sets the Display Mode to Fit.

 

MADRIX Version: 5.7 | Script Version: 3.23
[Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100%
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