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<< Click To Display Table Of Contents >> You Are Here: Macros For Effects > Static Color Effects (SCE) > SCE Fill Snake |
This effect uses the following functions:
▪This Effect uses the Color Table. Learn more »Using Color Table
▪This Effect uses Shapes. Learn more »Using Shapes
▪This Effect uses the Size Control. Learn more »Using Size Control
Description |
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void SetBorder(float value) |
Sets the Border of objects. Valid values range from 0.01 to 100. |
float GetBorder() |
Returns the currently set Border. |
void SetPixelBorder(int value) |
Sets the Border of objects in pixels based on the object size. |
int GetPixelBorder() |
Returns the currently set Border in pixels. |
void SetOuterGlow(float value) |
Sets the Outer Glow of objects. Valid values range from 0.00 to 100. |
float GetOuterGlow() |
Returns the currently set Outer Glow. |
void SetPixelOuterGlow(int value) |
Sets the Outer Glow of objects in pixels based on the object size. |
int GetPixelOuterGlow() |
Returns the currently set Outer Glow in pixels. |
void SetInnerGlow(float value) |
Sets the Inner Glow of objects. Valid values range from 0.00 to 100. |
float GetInnerGlow() |
Returns the currently set Inner Glow. |
void SetPixelInnerGlow(int value) |
Sets the Inner Glow of objects in pixels based on the object size. |
int GetPixelInnerGlow() |
Returns the currently set Inner Glow in pixels. |
Description |
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void SetColorMix(int value) |
Use value 1 (TRUE) to activate the Color Mix. When Color Mix is activated, every shape has its own color depending on the »Color Table Mode. Use value 0 (FALSE) to use the default setting. |
int GetColorMix() |
Returns 1 (TRUE) if the Color Mix is enabled, otherwise 0 (FALSE). |
void ToggleColorMix() |
Enables or disables the Color Mix depending on the current state. |
void SetFillTime(float value) |
Sets the Fill Time value which defines how long is takes to fill the whole matrix with shapes. |
float GetFillTime() |
Returns the current Fill Time. |
void SetDuration(float value) |
Sets the Duration value which defines how long the completely filled matrix is displayed. |
float GetDuration() |
Returns the current Duration. |
void SetPitchX(float value) |
Sets the Pitch X value in percent which defines the X-aligned distance between shapes. |
float GetPitchX() |
Returns the current Pitch X in percent. |
void SetPitchY(float value) |
Sets the Pitch Y value in percent which defines the Y-aligned distance between shapes. |
float GetPitchY() |
Returns the current Pitch Y in percent. |
void SetPitchZ(float value) |
Sets the Pitch Z value in percent which defines the Z-aligned distance between shapes. |
float GetPitchZ() |
Returns the current Pitch Z in percent. |
void SetPitch(float value, float value, float value) |
Sets the Pitch X, Y, Z values in percent which define the distances between shapes. |
void SetPixelPitchX(int value) |
Sets the Pitch X value in pixels, which defines the X-aligned distance between shapes. |
int GetPixelPitchX() |
Returns the current Pitch X in pixels. |
void SetPixelPitchY(int value) |
Sets the Pitch Y value in pixels, which defines the Y-aligned distance between shapes. |
int GetPixelPitchY() |
Returns the current Pitch Y in pixels. |
void SetPixelPitchZ(int value) |
Sets the Pitch Z pixel in pixels, which defines the Z-aligned distance between shapes. |
int GetPixelPitchZ() |
Returns the current Pitch Z in pixels. |
void SetPixelPitch(int value, int value, int value) |
Sets the Pitch X, Y, Z values in pixels which define the distances between shapes. |
void SetStartCorner(int mode) |
Sets the Start Corner. See below for a list of constants. |
int GetStartCorner() |
Returns the Start Corner. See below for a list of constants. |
void SetOrientation(int mode) |
Sets the Orientation Mode. See below for a list of constants. |
int GetOrientation() |
Returns the Orientation Mode. See below for a list of constants. |
void SetCircle(int enable) |
Use value 1 (TRUE) to activate the Circle Mode. Use value 0 (FALSE) to use the default setting. |
int GetCircle() |
Returns 1 (TRUE) if the Circle Mode is enabled, otherwise 0 (FALSE). |
void ToggleCircle() |
Enables or disables the Circle Mode depending on the current state. |
void SetCenter(int enable) |
Use value 1 (TRUE) to activate the Center Mode. Use value 0 (FALSE) to use the default setting. |
int GetCenter() |
Returns 1 (TRUE) if the Center Mode is enabled, otherwise 0 (FALSE). |
void ToggleCenter() |
Enables or disables the Center Mode depending on the current state. |
void SetMirror(int enable) |
Use value 1 (TRUE) to activate the Mirror Mode. Use value 0 (FALSE) to use the default setting. |
int GetMirror() |
Returns 1 (TRUE) if the Mirror Mode is enabled, otherwise 0 (FALSE). |
void ToggleMirror() |
Enables or disables the Mirror Mode depending on the current state. |
void SetBlendingMode(int value) |
Sets the Blending Mode for the effect. See below for details. |
int GetBlendingMode() |
Returns the currently set Blending Mode for the effect. See below for details. |
void SetFlush() |
Use value 0 (False) to deactivate Flush. Use value 1 (TRUE) to use the default setting. |
int GetFlush() |
Returns 1 (TRUE) if Flush is enabled, otherwise 0 (FALSE). |
Constant |
Description |
int BLENDING_MODE_ALPHA |
Sets the blending mode to Alpha Blending. |
int BLENDING_MODE_SUBSTITUTION |
Sets the blending mode to Substitution. |
Constant |
Description |
int START_CORNER_FRONT_TOP_LEFT |
Sets the Start Corner to Front Top Left. |
int START_CORNER_FRONT_TOP_RIGHT |
Sets the Start Corner to Front Top Right. |
int START_CORNER_FRONT_BOTTOM_LEFT |
Sets the Start Corner to Front Bottom Left. |
int START_CORNER_FRONT_BOTTOM_RIGHT |
Sets the Start Corner to Front Bottom Left. |
int START_CORNER_BACK_TOP_LEFT |
Sets the Start Corner to Back Top Left. |
int START_CORNER_BACK_TOP_RIGHT |
Sets the Start Corner to Back Top Right. |
int START_CORNER_BACK_BOTTOM_LEFT |
Sets the Start Corner to Back Bottom Left. |
int START_CORNER_BACK_BOTTOM_RIGHT |
Sets the Start Corner to Back Bottom Right. |
Constant |
Description |
int ORIENTATION_XYZ |
Sets the Orientation Mode to XYZ Orientation. |
int ORIENTATION_XZY |
Sets the Orientation Mode to XZY Orientation. |
int ORIENTATION_YXZ |
Sets the Orientation Mode to YXZ Orientation. |
int ORIENTATION_YZX |
Sets the Orientation Mode to YZX Orientation. |
int ORIENTATION_ZYX |
Sets the Orientation Mode to ZYX Orientation. |
int ORIENTATION_ZXY |
Sets the Orientation Mode to ZXY Orientation. |
| MADRIX 3.23. |
| [Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100% |
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