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<< Click To Display Table Of Contents >> You Are Here: Macros For Effects > Static Color Effects (SCE) > SCE Fill Drops |
This effect uses the following functions:
▪This Effect uses Directions. Learn more »Using Direction
▪This Effect uses the Color Table. Learn more »Using Color Table
▪This Effect uses Shapes. Learn more »Using Shapes
▪This Effect uses the Size Control. Learn more »Using Size Control
Description |
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void SetBorder(float value) |
Sets the Border of objects. Valid values range from 0.01 to 100. |
float GetBorder() |
Returns the currently set Border. |
void SetPixelBorder(int value) |
Sets the Border of objects in pixels based on the object size. |
int GetPixelBorder() |
Returns the currently set Border in pixels. |
void SetOuterGlow(float value) |
Sets the Outer Glow of objects. Valid values range from 0.00 to 100. |
float GetOuterGlow() |
Returns the currently set Outer Glow. |
void SetPixelOuterGlow(int value) |
Sets the Outer Glow of objects in pixels based on the object size. |
int GetPixelOuterGlow() |
Returns the currently set Outer Glow in pixels. |
void SetInnerGlow(float value) |
Sets the Inner Glow of objects. Valid values range from 0.00 to 100. |
float GetInnerGlow() |
Returns the currently set Inner Glow. |
void SetPixelInnerGlow(int value) |
Sets the Inner Glow of objects in pixels based on the object size. |
int GetPixelInnerGlow() |
Returns the currently set Inner Glow in pixels. |
void SetColorMix(int value) |
Use value 1 (TRUE) to activate the Color Mix. When Color Mix is activated, every shape has its own color depending on the »Color Table Mode. Use value 0 (FALSE) to use the default setting. |
int GetColorMix() |
Returns 1 (TRUE) if the Color Mix is enabled, otherwise 0 (FALSE). |
void ToggleColorMix() |
Enables or disables the Color Mix depending on the current state. |
Sets the Blending Mode for the effect. See below for details. |
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Returns the currently set Blending Mode for the effect. See below for details. |
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Use value 0 (False) to deactivate Flush. Use value 1 (TRUE) to use the default setting. |
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Returns 1 (TRUE) if Flush is enabled, otherwise 0 (FALSE). |
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void SetFillTime(float value) |
Sets the Fill Time value which defines how long is takes to fill the whole matrix with shapes. |
float GetFillTime() |
Returns the current Fill Time. |
void SetDuration(float value) |
Sets the Duration value which defines how long the completely filled matrix is displayed. |
float GetDuration() |
Returns the current Duration. |
void SetPitch1(float value) |
Sets the Pitch 1 value, in percent. |
float GetPitch1() |
Returns the Pitch 1 value, in percent. |
void SetPixelPitch1(int value) |
Sets the Pitch 1 value, in pixels. |
int GetPixelPitch1() |
Returns the Pitch 1 value, in pixels. |
void SetPitch2(float value) |
Sets the Pitch 2 value, in percent. |
float GetPitch2() |
Returns the Pitch 2 value, in percent. |
void SetPixelPitch2(int value) |
Sets the Pitch 2 value, in pixels. |
int GetPixelPitch2() |
Returns the Pitch 2 value, in pixels. |
Constant |
Description |
int BLENDING_MODE_ALPHA |
Sets the blending mode to Alpha Blending. |
int BLENDING_MODE_SUBSTITUTION |
Sets the blending mode to Substitution. |
| MADRIX 3.23. |
| [Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100% |
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