Function
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Description
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void SetRotationX(float value)
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Sets the Rotation X value. Valid values for value range from -180.00 to 180.00.
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float GetRotationX()
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Returns the currently set value for Rotation X.
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void SetRotationY(float value)
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Sets the Rotation Y value. Valid values for value range from -180.00 to 180.00.
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float GetRotationY()
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Returns the currently set value for Rotation Y.
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void SetRotationZ(float value)
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Sets the Rotation Z value. Valid values for value range from -180.00 to 180.00.
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float GetRotationZ()
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Returns the currently set value for Rotation Z.
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void SetRotation(float value, float value, float value)
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Sets the Rotation X, Rotation Y, and Rotation Z value. Valid values for value range from -180.00 to 180.00.
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void SetRotationOrigin(int mode)
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Sets the Rotation Origin. Please use a constant as described below for mode.
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int GetRotationOrigin()
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Returns the currently set Rotation Origin.
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void SetRotationAnimationX(int value)
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Sets the Permanent Rotation Mode for Rotation X. Use TRUE to activate it. Use FALSE to deactivate it.
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int GetRotationAnimationX()
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Returns if the Permanent Rotation Mode for Rotation X is activated or deactivated.
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void ToggleRotationAnimationX()
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Toggles the Permanent Rotation Mode for Rotation X.
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void SetRotationAnimationY(int value)
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Sets the Permanent Rotation Mode for Rotation Y. Use TRUE to activate it. Use FALSE to deactivate it.
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int GetRotationAnimationY()
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Toggles the Permanent Rotation Mode for Rotation Y.
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void ToggleRotationAnimationY()
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Returns if the Permanent Rotation Mode for Rotation Y is activated or deactivated.
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void SetRotationAnimationZ(int value)
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Sets the Permanent Rotation Mode for Rotation Z. Use TRUE to activate it. Use FALSE to deactivate it.
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int GetRotationAnimationZ()
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Toggles the Permanent Rotation Mode for Rotation Z.
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void ToggleRotationAnimationZ()
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Returns if the Permanent Rotation Mode for Rotation Z is activated or deactivated.
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void SetRotationAnimation(int value, int value, int value)
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Sets the Permanent Rotation Mode for Rotation X, Rotation Y, and Rotation Z. Use TRUE to activate it. Use FALSE to deactivate it.
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