void SetColorMix(int value)
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Use value TRUE to activate the Color Mix. When Color Mix is activated, every shape has its own color depending on the »Color Table Mode. Use value FALSE to use the default setting.
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int GetColorMix()
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Returns TRUE if the Color Mix is enabled, otherwise FALSE.
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void ToggleColorMix()
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Enables or disables the Color Mix depending on the current state.
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void SetFillTime(float value)
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Sets the Fill Time value which defines how long is takes to fill the whole matrix with shapes.
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float GetFillTime()
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Returns the current Fill Time.
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void SetDuration(float value)
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Sets the Duration value which defines how long the completely filled matrix is displayed.
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float GetDuration()
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Returns the current Duration.
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void SetPitch1(float value)
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Sets the Pitch 1 value, in percent.
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float GetPitch1()
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Returns the Pitch 1 value, in percent.
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void SetPixelPitch1(int value)
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Sets the Pitch 1 value, in pixels.
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int GetPixelPitch1()
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Returns the Pitch 1 value, in pixels.
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void SetPitch2(float value)
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Sets the Pitch 2 value, in percent.
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float GetPitch2()
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Returns the Pitch 2 value, in percent.
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void SetPixelPitch2(int value)
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Sets the Pitch 2 value, in pixels.
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int GetPixelPitch2()
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Returns the Pitch 2 value, in pixels.
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