Constant
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Description
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int DIRECTION_NONE
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Sets no direction. Usually this is the same as stopping the movement of an effect, if this is possible with the effect.
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int DIRECTION_FRONT
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Sets the direction to Front.
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int DIRECTION_BACK
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Sets the direction to Back.
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int DIRECTION_LEFT
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Sets the direction to Left.
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int DIRECTION_RIGHT
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Sets the direction to Right.
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int DIRECTION_TOP
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Sets the direction to Top.
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int DIRECTION_BOTTOM
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Sets the direction to Bottom.
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int DIRECTION_TOP_LEFT
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Sets the direction to Top Left.
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int DIRECTION_TOP_RIGHT
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Sets the direction to Top Right.
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int DIRECTION_BOTTOM_LEFT
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Sets the direction to Bottom Left.
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int DIRECTION_BOTTOM_RIGHT
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Sets the direction to Bottom Right.
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int DIRECTION_FRONT_LEFT
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Sets the direction to Front Left.
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int DIRECTION_FRONT_RIGHT
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Sets the direction to Front Right.
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int DIRECTION_BACK_LEFT
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Sets the direction to Back Left.
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int DIRECTION_BACK_RIGHT
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Sets the direction to Back Right.
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int DIRECTION_FRONT_TOP
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Sets the direction to Front Top.
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int DIRECTION_FRONT_BOTTOM
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Sets the direction to Front Bottom.
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int DIRECTION_BACK_TOP
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Sets the direction to Back Top.
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int DIRECTION_BACK_BOTTOM
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Sets the direction to Back Bottom.
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int DIRECTION_FRONT_TOP_LEFT
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Sets the direction to Front Top Left.
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int DIRECTION_FRONT_TOP_RIGHT
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Sets the direction to Front Top Right.
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int DIRECTION_FRONT_BOTTOM_LEFT
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Sets the direction to Front Bottom Left.
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int DIRECTION_FRONT_BOTTOM_RIGHT
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Sets the direction to Front Bottom Right.
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int DIRECTION_BACK_TOP_LEFT
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Sets the direction to Back Top Left.
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int DIRECTION_BACK_TOP_RIGHT
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Sets the direction to Back Top Right.
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int DIRECTION_BACK_BOTTOM_LEFT
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Sets the direction to Back Bottom Left.
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int DIRECTION_BACK_BOTTOM_RIGHT
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Sets the direction to Back Bottom Right.
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int DIRECTION_X_AXIS_IMPLODE
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Sets the direction to X-Axis Implode.
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int DIRECTION_X_AXIS_EXPLODE
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Sets the direction to X-Axis Explode.
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int DIRECTION_Y_AXIS_IMPLODE
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Sets the direction to Y-Axis Implode.
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int DIRECTION_Y_AXIS_EXPLODE
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Sets the direction to Y-Axis Explode.
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int DIRECTION_Z_AXIS_IMPLODE
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Sets the direction to Z-Axis Implode.
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int DIRECTION_Z_AXIS_EXPLODE
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Sets the direction to Z-Axis Explode.
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int DIRECTION_RECTANGLE_IMPLODE
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Sets the direction to Rectangle Implode.
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int DIRECTION_RECTANGLE_EXPLODE
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Sets the direction to Rectangle Explode.
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int DIRECTION_SQUARE_IMPLODE
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Sets the direction to Square Implode.
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int DIRECTION_SQUARE_EXPLODE
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Sets the direction to Square Explode.
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int DIRECTION_ELLIPSE_IMPLODE
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Sets the direction to Ellipse Implode.
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int DIRECTION_ELLIPSE_EXPLODE
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Sets the direction to Ellipse Explode.
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int DIRECTION_CIRCLE_IMPLODE
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Sets the direction to Circle Implode.
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int DIRECTION_CIRCLE_EXPLODE
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Sets the direction to Circle Explode.
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int DIRECTION_DIAMOND_IMPLODE
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Sets the direction to Diamond Implode.
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int DIRECTION_DIAMOND_EXPLODE
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Sets the direction to Diamond Explode.
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int DIRECTION_BOX_IMPLODE
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Sets the direction to Box Implode.
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int DIRECTION_BOX_EXPLODE
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Sets the direction to Box Explode.
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int DIRECTION_CUBE_IMPLODE
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Sets the direction to Cube Implode.
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int DIRECTION_CUBE_EXPLODE
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Sets the direction to Cube Explode.
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int DIRECTION_ELLIPSOID_IMPLODE
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Sets the direction to Ellipsoid Implode.
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int DIRECTION_ELLIPSOID_EXPLODE
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Sets the direction to Ellipsoid Explode.
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int DIRECTION_SPHERE_IMPLODE
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Sets the direction to Sphere Implode.
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int DIRECTION_SPHERE_EXPLODE
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Sets the direction to Sphere Explode.
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int DIRECTION_OCTAHEDRON_IMPLODE
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Sets the direction to Octahedron Implode.
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int DIRECTION_OCTAHEDRON_EXPLODE
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Sets the direction to Octahedron Explode.
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int DIRECTION_RADIAL
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Sets the direction to Radial.
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