Function
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Description
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int ChaserGetPlaybackState()
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Returns the current playback state of the Effect Parameter Chaser. See below for a list of Playback State constants.
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void ChaserPlay()
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Starts Chaser playback.
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void ChaserStop()
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Stops Chaser playback.
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void ChaserPause()
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Pauses Chaser playback.
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int ChaserGetCurrentStep()
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Returns the index of the Step that is currently active. Indexing starts with 0.
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void ChaserCallCurrentStep(int index)
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Activates the Step specified with index. Indexing starts with 0.
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void ChaserCallPreviousStep(int offset)
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Returns to the Previous Step. Offset allows to define how many Steps are skipped. By default, Offset is set to 1 and does not need to be passed.
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void ChaserCallNextStep(int offset)
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Skips to the Next Step. Offset allows to define how many Steps are skipped. By default, Offset is set to 1 and does not need to be passed.
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void ChaserGetStepCount(int count)
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Returns the current number of Steps.
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void ChaserSetLoopCount(int count)
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Sets the Loop Count. Valid values range from 0 to s. A value of 0 means Endless.
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int ChaserGetLoopCount()
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Returns the currently set Loop Count. A value of 0 means Endless.
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float ChaserGetStepProgress()
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Returns the progression of the current Step in percent. Valid values range from 0.0 to 100.0.
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float ChaserGetLoopProgress()
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Returns the progression of the Loop in percent. Valid values range from 0.0 to 100.0.
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float ChaserGetStepTime(int index)
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Returns the total Step Time of the Step specified with index in seconds. Indexing starts with 0.
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float ChaserGetLoopTime()
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Returns the total Loop Time of the Chaser in seconds. Indexing starts with 0.
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void ChaserSetStepDescription(int index, string description)
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Sets the Description of the Step specified with index. Indexing starts with 0.
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string ChaserGetStepDescription(int index)
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Returns the Description of the Step specified with index. Indexing starts with 0.
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void ChaserSetStepFadeType(int index, int type)
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Sets the Fade Type of the Step specified with index. Indexing starts with 0. See below for a list of Interpolation Type constants for type.
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int ChaserGetStepFadeType(int index)
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Returns the Fade Type of the Step specified with index. Indexing starts with 0.
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void ChaserSetStepFadeTime(int index, float time)
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Sets the Fade Time of the Step specified with index, in seconds. Indexing starts with 0.
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float ChaserGetStepFadeTime(int index)
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Returns the Fade Time of the Step specified with index, in seconds. Indexing starts with 0.
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void ChaserSetStepWaitTime(int index, float time)
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Sets the Wait Time of the Step specified with index, in seconds. Indexing starts with 0.
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float ChaserGetStepWaitTime(int index)
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Returns the Wait Time of the Step specified with index, in seconds. Indexing starts with 0.
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void ChaserInvert()
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Inverts the Step list.
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void ChaserSwapSteps(int index1, int index2)
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Swaps the positions of the Steps specified with index1 and index2. Indexing starts with 0.
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void ChaserMoveStepUp(int index)
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Moves the Step specified with index one item up. Indexing starts with 0.
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void ChaserMoveStepDown(int index)
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Moves the Step specified with index one item down. Indexing starts with 0.
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int ChaserGetCurrentLoop()
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Returns in which loop the Chaser is currently in.
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void ChaserSetPlaybackMode(int mode)
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Sets the Playback Mode of the Chaser. See below for a list of Playback Mode constants for mode.
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int ChaserGetPlaybackMode()
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Returns the currently set Playback Mode. See below for a list of constants.
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void ChaserSetSpeedPitch(float value)
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Sets the Pitch value of the Chaser. Valid values range from -10.00 to 10.00.
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float ChaserGetSpeedPitch()
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Returns the currently set Pitch.
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