This section shows the settings for the DMX output ports [DMX 1 - 4/8/16].
Confirm with Set
Network Universe - Assigns the universe to the particular output port.
▪By default, universe 1 - 4/8/16 are assigned to the output ports DMX 1 - 4/8/16. [This is the recommended setting when using one MADRIX LUNA].
▪If you are broadcasting data for a large number of Universes [using Broadcast Mode instead of using Unicast Mode] with MADRIX 5 or a 3rd-party controller for example, you can assign different DMX universes to each LUNA device with these settings. Each MADRIX LUNA will then only receive data from the specific universe and send it to its specified output port.
Example: You can set up that LUNA 8 #1 only listens to Art-Net universe 1 - 8, while LUNA 8 #2 listens to Art-Net universe 9 - 16, and LUNA 8 #3 listens to Art-Net universe 17 - 24, and so on.
▪Universes are shown in hexadecimal notation and Art-Net Net switch / sub-net switch notation in the tooltips of the network universe.
▪ Automatically and consecutively numbers all universes in ascending or descending order based on the first port.
▪ Sets the value of the first port for all ports.
Channel Offset - Allows you to shift the received DMX universe [512 DMX channels] per port if required.
▪This will modify the output.
▪+1 To +511 - Adding a positive channel offset will shift the received channels to higher channel numbers.
- Example: Received channel #1 will be shifted to channel #11 by using a channel offset of 10.
- That means that new channels are added to the data [in front of the received data block, with DMX value 0], while any channels that now would be higher than 512 will be removed.
- Example, continued: Channels 1 to 10 are newly added, while channels 503 to 512 are removed.
▪-1 To -511 - Adding a negative channel offset will shift the received channels to lower channel numbers.
- Example: Received channel #512 will be shifted to channel #412 by using a channel offset of -100.
- That means that the first channels will be removed. The frame will be shorter.
- Example, continued: Channels 1 to 100 are now removed and the frame has 412 channels in total.
▪Example: Your fixture should start with DMX channel 7.
- In the ideal case, you would set its DMX start address to 7.
- If your fixture somehow is set to channel 6, you could increase its start address by +1.
- Or you could shift the data that is sent by your device by -1 in order to change the data from channel #7 to channel #6.
[If you cannot change the fixture's settings or you cannot reach it anymore, for example.]
▪Please note: According to the DMX512 standard, a minimum of 21 channels will always be sent.
▪A Channel Offset can have several advantages, such as splitting a single universe onto multiple output ports.
- For example, your sender can only send on one universe and you wish to output it on two ports.
On DMX 1, you would like to send the first 150 channels and on DMX 2, you would like to send channels 151 to 300.
Then, you can set both to the same universe and set a Channel offset of 150 for DMX 2.
▪ Sets the value of the first port for all ports.
Send Full Frames - Activates that always 512 channels will be sent out.
▪512 channels are sent per frame even if the data that is received by the device includes less than 512 channels for this port and universe.
▪The device automatically sends values of 0 on channels that are not used.
▪ Enables or disables Send Full Frames for all ports.
Device Accepts Network Data From - Defines the data source for the device. Choose from the following options:
▪ Art-Net
▪Streaming ACN
▪Art-Net And sACN
In Case Of Network Data Timeout - Allows you to specify the output settings should the device not receive data anymore for a specified DMX universe. Choose from the following options:
▪Send The Last Received Frame Continually
▪Send Black Frames Continually
▪Stop Sending After Sending A Black Frame
▪Stop Sending |