Using MADRIX 5

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Overview

The MADRIX AURA works great in combination with the MADRIX 5 Software.
This chapter explains a variety of features. For more information, see the MADRIX 5 User Manual.

 

 

MADRIX 5 Software License

In order to record data (effects and visuals) from MADRIX 5, a MADRIX 5 software license is required (sold separately)!

 

 

Recording Overview

Initial Configuration

Target And Other Options

First, you need to decide what kind of record you wish to create:

Network Record
- Is only available for MADRIX AURA. By starting a Network Record, MADRIX AURA will automatically start the recording process, when you start recording in MADRIX 5.
- Make sure to send data to the device [Art-Net or Streaming ACN] before you start a recording process! For more information, see the MADRIX 5 User Manual.
- [For any recording over Art-Net with MADRIX 5, enabling ArtSync > Pre-Sync is recommended.]

MADRIX Record
- MADRIX 5 Record files [of the file type *.mrec] can be used for MADRIX AURA [further conversion required as explained below], MADRIX PLEXUS [further conversion required as explained below], and SCE Video [direct playback available; no conversion required].

 

1] Go to the menu Preferences > Options... > Recording
[Keyboard shortcut: Ctrl+Alt+O > Recording]

2] Choose the type of record under General > Target
 

3] In addition, set up the required frequency [FPS]
- This refers to the main mixer of MADRIX 5 and its recording processing thread.
- If you are recording MADRIX Record *.mrec files, this is also the frame rate of the resulting file.
- If you are creating Network Records, the output settings of the Device Manager set the recorded frame rate for each device for unicast connections.
- If you are creating Network Records with broadcast connections, this is also the frame rate of the resulting file.

4] Set up the Buffer Size for MADRIX Records.

5] Set up Group if you have chosen Network Record. Depending on your Group settings, the record will be started for all connected MADRIX AURA or only for the devices in a specific sync group.

Start Options

 

Patching

Configure your virtual LED matrix with the help of the Matrix Generator or Patch Editor to define the correct patch for your record.

 

Recording Locations

In order to record, there are several locations in the MADRIX 5 Software where you can create records.

 

Main Output Recording

Overview

You can find the Main Output Recording directly on the main user interface.
As the name implies, you will record everything from your Main Output. This will include any crossfades, effect changes, brightness changes, etc.

 

Important Note

Only the Main Output will be recorded. Make sure that your content is displayed on Preview Output before you start to record.

 

How To Record

Left Mouse Click - Click REC in order to start the recording process.
- The context menu allows for more options. Learn more below.

The button will now pulsate in red and a new window will open to see more details.

 

 
- State - Shows the current status of the recording process [Started, Stopped].
- FPS - Shows the currently set recording frequency in Frames Per Second.
- Duration - Shows how long the record currently is in HH:MM:SS:FF [hours:minutes:seconds:frames].
- Frame Count - Shows the total number of single frames that has been recorded and created.
- Key Frame Count - Shows the total number of frames that differ from each other. The MADRIX 5 Software will automatically optimize the file size of records if recorded frames are identical. Hence, the total number of frames can be different to the number of recorded key frames. For example, a color change [without a fade] might use only two colors. In this case, the record may have 400 frames in total, but just 2 key frames.
- Buffer Usage - Shows the status of the temporary memory when creating a MADRIX Record. The higher the progress bar, the more memory is used. You can set the Buffer Size in the Options.
- Memory Usage - Shows the currently used main memory [RAM] when creating a MADRIX Record. You will receive a warning icon if the recording process is likely to use too much memory with the following tooltip: The required memory has reached a critical amount in relation to the total physical memory (RAM)!
- Close - Only closes the watcher window, but does not stop the recording process.
 

Left Mouse Click - Click REC a second time in order to stop the recording process.

Please wait a few seconds to let the software process the data. You will be asked for the location to store the record file on your hard drive as well as a name for the file. Click Save in order to confirm.

If needed, you can edit your records after the initial recording process. Learn more below.

 

Context Menu

Right Mouse Click - Click REC in order to call up the context menu.

 

- Set Duration... - Allows you to set a specific time that the record should last [HH:MM:SS].
 
- Watch... - Calls up the Main Output Recording window again for more details.
- Options... - Calls up the Recording Options.

 
- Cancel - Aborts the recording process without asking you to save the file.

 

Cue List Recording

Overview

The Cue List Recording features are part of a Cue List.

You can open the Cue List Editor in 3 ways:

Go to the menu Tools > Cue Lists...

Or press F7

Or click Layer Control > Cue Lists on the user interface.

 

Important Note

Make sure to create a Cue List first. Otherwise, Cue List Recording is not available to you.

All cues need to have a Duration.

 

How To Record

From - Defines the cue to start with. Enter the desired value. The default value is 1.

To - Needs to be activated first. Allows to set the last cue to record to and thus create a range from cue to cue. If deactivated, the recording will automatically stop at the last cue.

Left Mouse Click - Click REC in order to start the recording process.

The button will now pulsate in red and a new window will open to see more details.

 

 
- State - Shows the current status of the recording process [Started, Stopped].
- FPS - Shows the currently set recording frequency in Frames Per Second.
- Duration - Shows how long the record currently is in HH:MM:SS:FF [hours:minutes:seconds:frames].
- Frame Count - Shows the total number of single frames that has been recorded and created.
- Key Frame Count - Shows the total number of frames that differ from each other. The MADRIX 5 Software will automatically optimize the file size of records if recorded frames are identical. Hence, the total number of frames can be different to the number of recorded key frames. For example, a color change [without a fade] might use only two colors. In this case, the record may have 400 frames in total, but just 2 key frames.
- Buffer Usage - Shows the status of the temporary memory when creating a MADRIX Record. The higher the progress bar, the more memory is used. You can set the Buffer Size in the Options.
- Memory Usage - Shows the currently used main memory [RAM] when creating a MADRIX Record. You will receive a warning icon if the recording process is likely to use too much memory with the following tooltip: The required memory has reached a critical amount in relation to the total physical memory (RAM)!

 

The software will automatically stop the recording process according to your settings.

Please wait a few seconds to let the software process the data. You will be asked for the location to store the record file on your hard drive as well as a name for the file. Click Save in order to confirm.

If needed, you can edit your records after the initial recording process. Learn more below.

 

Context Menu

Right Mouse Click - Click REC in order to call up the context menu.

 
- Watch... - Calls up the Cue List Recording window again for more details.
- Options... - Calls up the Recording Options.

 
- Cancel - Aborts the recording process without asking you to save the file.

 

Timeline Recording

Overview

The Timeline Recording feature is part of the Timeline and Timeline Editor.

You can open the Timeline in 3 ways:

Go to the menu Tools > Timelines...

Or press F10

Or click Layer Control > Timelines on the user interface.

 

Important Note

Make sure to create a Timeline first. Otherwise, Timeline Recording is not available to you.

 

How To Record

Set up Playback > Start Time and Playback > End Time to define the length of the record.

Left Mouse Click - Click REC in order to start the recording process.
- Playback of the Timeline will start automatically.
- The context menu allows for more options. Learn more below.

The button will now pulsate in red and a new window will open to see more details.

 

 
- State - Shows the current status of the recording process [Started, Stopped].
- FPS - Shows the currently set recording frequency in Frames Per Second.
- Duration - Shows how long the record currently is in HH:MM:SS:FF [hours:minutes:seconds:frames].
- Frame Count - Shows the total number of single frames that has been recorded and created.
- Key Frame Count - Shows the total number of frames that differ from each other. The MADRIX 5 Software will automatically optimize the file size of records if recorded frames are identical. Hence, the total number of frames can be different to the number of recorded key frames. For example, a color change [without a fade] might use only two colors. In this case, the record may have 400 frames in total, but just 2 key frames.
- Buffer Usage - Shows the status of the temporary memory when creating a MADRIX Record. The higher the progress bar, the more memory is used. You can set the Buffer Size in the Options.
- Memory Usage - Shows the currently used main memory [RAM] when creating a MADRIX Record. You will receive a warning icon if the recording process is likely to use too much memory with the following tooltip: The required memory has reached a critical amount in relation to the total physical memory (RAM)!
- Close - Only closes the watcher window, but does not stop the recording process.
 

Left Mouse Click - Click REC a second time in order to stop the recording process.

Please wait a few seconds to let the software process the data. You will be asked for the location to store the record file on your hard drive as well as a name for the file. Click Save in order to confirm.

If needed, you can edit your records after the initial recording process. Learn more below.

 

Context Menu

Right Mouse Click - Click REC in order to call up the context menu.

 

- Watch... - Calls up the Timeline Recording window again for more details.
- Options... - Calls up the Recording Options.

 
- Cancel - Aborts the recording process without asking you to save the file.

 

 

Record Editing

Overview

It is possible to edit MADRIX Record files for additional fine tuning.

 

Go to the menu Tools > Record Editing...
[Keyboard shortcut: Ctrl+Alt+R]

A new window will open.

Recording Dialog

 

Records

This section allows you to work with your record files.

Directory

Browse For Folder

Defines a directory on your harddisk/computer. All record files will be saved in this folder. By default, a useful folder is automatically already chosen for you [For example C:\Users\USERNAME\Documents\MADRIX5\records].

Use ... to choose a different folder.

Filter

Simply enter a name/word and the filter will only show files that include these characters in their file name. Delete any input to show all files again.

List

Files, i.e. records, will be displayed in the large list of the Recording window. If you did not create any records yet, the list is empty [as shown above].

Show *.mrec Files

Shows all MADRIX 5 Record files [of the file type *.mrec] in the list that could be found in the specified directory. When activated, the button is green. Disable the option to hide all Record files.

Show *.dxd Files

Show all DMX Data files [of the file type *.dxd] in the list that could be found in the specified directory. When activated, the button is green. Disable the option to hide all DMX Data files.

Refresh List

Refreshes the list of records. Please make sure to select your preferred records directory first.

File

Shows the name of the record and its file type [of the file type *.mrec or *.dxd]. Double-click on the list entry to change the name of the file.

Date - Time

Shows the time and date when the record was created.

Matrix Size

Shows the size of the virtual matrix [Matrix Size] used for this record.

Duration

Shows the length of the record, i.e. how long it is. The format is HH:MM:SS:FF [Hours:Minutes:Seconds:Frames].

KF

Stands for Key Frames. MADRIX 5 will automatically optimize the file size of records if recorded frames are identical. Hence, the total number of frames can be different to the number of recorded key frames. For example, a color change [without a fade] might use only two colors. In this case, the record may have 400 frames in total, but just 2 key frames.

FPS

Stands for Frames Per Second. Shows the number of frames recorded per second of the record file.

Delete

Deletes selected files from your harddisk. You can also use the Del key on your keyboard.

 

File Information

Select a file in the list.

Go to the tab File Information to show detailed information about the record file you have created.

File Information

 

Record-Editing Process

1] Select your Record file in the list.

2] Select the tab Record Editing

Edit Record
 

A small preview window is provided in the lower left to inspect the record.

Please note: If you see the message !NO MADRIX 5 KEY! in the preview window and a rotating cross, that means that you are using MADRIX 5 in demo mode. However, this is no problem. Your record will NOT include this text!
 

3] Use the provided controls to edit your record:
 

Slider

Use the slider to select a specific frame.

Use the small, white triangles to manually set up the In Frame [start frame] and the Out Frame [end frame] for the record.

Frames

This field displays the current frame that is also shown in the small preview window. Enter a number to jump directly to this frame.

Play Pause

Start or stop the preview playback.

Forward/Rewind

Rewind or forward one frame per click.

Skip

Skip directly to the In Frame or the Out Frame.

Skip

Skip to the beginning or the end of the record.

Start Frame

Enter a number or use the slider to select a specific frame. Then, use the S button to set the In Frame [start frame].

End Frame

Enter a number or use the slider to select a specific frame. Then, use the S button to set the Out Frame [end frame].

Find Loop

MADRIX 5 will search the Record File in order to find a segment that is loopable. It will automatically set the In Frame and Out Frame afterwards. Use the button Export to export your loop. Before that, you can also insert Blend Frames.

Blending

Insert Blend Frames into your record if you want to.
- First, enter the number of frames you wish to use. This defines the length.
- Second, choose the fade mode [XF: Cross-Fade, WF: White-Fade, BF: Black-Fade.
- Third, click Blend.
- Fourth, use Play/Pause to preview the edited record.
- Fifth, use the button Export to export your loop.
Note: The beginning of your record will be cut by the defined frame number. This is indicated by a red line below the slider.
Example: If you enter 100 frames, MADRIX 5 will create the fade using the first 100 frames and the last 100 frames. Those frames will blend into each other. To have a smooth fade, the record is then cut by 100 frames and starts at frame 101.

Export

Use this button to export the edited record. Choose a name in the second step.

 

 

Usage

Overview

Edited or unedited MADRIX Record files can be played back directly in SCE Video.
MADRIX AURA and MADRIX PLEXUS require additional conversion, as explained below.

 

 

DXD Conversion

Overview

MADRIX Record files cannot be used with MADRIX AURA or MADRIX PLEXUS without converting them into DMX Data files [of the file type *.dxd] first.

Edit Record

Requirements

MADRIX 5 License

A MADRIX KEY with a valid MADRIX 5 License that unlocks the needed DMX channels is required in order to use this feature!

 

Patching

Configure your virtual LED matrix with the help of the Matrix Generator or Patch Editor to define the correct patch for your record.

 

Note

The DXD Conversion tab only factors in the settings of the Patch and not the settings of the Device Manager.

If your live output via the Device Manager works and you have changed the assignment of DMX universes, please make sure to adjust the settings in the DXD Conversion tab as well!

 

Step-By-Step Instructions

1] Go to the menu Tools > Record Editing... > DXD Conversion
[Keyboard shortcut: Ctrl+Alt+R]
 

2] First, select one *.mrec file from the list of Records at the top.
 

3] Add new items for the conversion in the following way:
Note: If your are using more than 1 device at the same time [for example, 3x MADRIX AURA 2 in Master-Slave Synchronization], make sure to create a list entry for each device.

AUTO - Automatically adds items to the list for the conversion. Choose the type of device first: AURA 2, AURA 8, AURA 12, AURA 32, PLEXUS

The number of entries will automatically be added according to the number of patched DMX universes in your Patch in the Patch Editor. The more universes are configured, the more entries will be added.

+ - Allows you to manually add items to the list for the conversion. Choose the type of device first: AURA 2, AURA 8, AURA 12, AURA 32, PLEXUS

Add as many entries as needed. For example if you want to convert one record file for different types of devices or if one record file should be played back simultaneously by several devices with different universe assignments each.

— - Removes an item from the list. Select an item in the list first.
[Keyboard shortcut: Del]

Duplicate - Creates copies of list items. Select one or several items in the list first.
The File Name will automatically be adjusted.

 

4] Edit the properties in the following way:

#

Index - References the number of items in the list.

Device Type

Shows the device type that had been chosen before creating the list item.

Left Mouse Double-Click - Allows you to edit the value. Choose a different device type if needed [AURA 2, AURA 8, AURA 12, AURA 32, PLEXUS].

DMX

Defines which DMX universes of your Patch (virtual LED matrix) will be used for the output ports of the chosen device type. Please assign the correct universes.

At least one universe needs to be assigned. Universes that are not included in the Patch will be automatically removed.

AURA 2 - A maximum of 2 DMX universes can be assigned.

AURA 8 - A maximum of 8 DMX universes can be assigned.

AURA 12 - A maximum of 12 DMX universes can be assigned.

AURA 32 - A maximum of 32 DMX universes can be assigned.

PLEXUS - A maximum of 2 DMX universes can be assigned.

Left Mouse Double-Click - Allows you to edit the value. Simply enter each number of the required universes you would like to assign. Separate multiple universes by entering a , [comma] in-between. Use Enter to apply the changes.

- The software will automatically fill in default values according to the assigned DMX universes in your Patch in the Patch Editor.
- Adding additional devices manually to the list will automatically increase the assigned DMX universes, starting with the next free number.
- You can enter ranges of values. For example: '1-2' or '1-8' or '1-32' or '3-4' or '9-16' or '33-64'.  Values can only be entered according to the assigned DMX universes in your Patch in the Patch Editor.
- You can enter multiple ranges. For example: '1-4, 9-12' or '24-27, 32-35'. [Make sure to separate ranges with a ,]. Values can only be entered according to the assigned DMX universes in your Patch in the Patch Editor.

 

Please note:
If the universes in your MADRIX 5 Patch aren't numbered one after the other but have gaps between them, for example if you only have patched fixtures in universe 1 and universe 5, then the converted DXD file will group the universes together again and remove those gaps. For example, the DXD file will include universe 1 and universe 2 then; as universe 5 has been moved to fill the gap. Then, you have the following options:
1) In MADRIX AURA, re-assign the Ports to match your original Patch. [The Ports of MADRIX AURA represent the universes of the DXD file.] For example, set Port 2 to universe 5.
2) When your controllers receive Art-Net data in Broadcast Mode, change the received universes to match the adjusted assignment. For example, change from universe 5 to universe 2.
3) Add a single pixel to the empty universes in the MADRIX 5 Patch [by using fixture profile '!generic RGB light 1 pixel'] and make sure that they only receive black color values [DMX value = 0].

Author

Is automatically filled in by the software by using the name of your Windows account.

Left Mouse Double-Click - Allows you to edit the value. Simply enter a different name. Use Enter to apply the changes.

Scene Name

Is automatically filled in by the software by using the name of the record file.

Left Mouse Double-Click - Allows you to edit the value. Simply enter a different name. Use Enter to apply the changes.

File Name

Is automatically filled in by the software by using the name of the record file and adding an index number.

Left Mouse Double-Click - Allows you to edit the value. Simply enter a different name. Make sure that the file name has the ending .dxd. Use Enter to apply the changes.

Incorporate Recorded Master Values

Can be activated if you have used the Master during recording. Then, your converted record will include the brightness levels set by the Master during the recording. Leave the option unchanged if your did not use the Master or do not want to include it.

 

5] Convert record files by generating the final DXD files:

Generate - Starts the conversion process to convert MADRIX Record files [*.mrec] into DMX Data files [*.dxd].
You will find the converted files in the Records list at the top of the Record Editing window.

Generate DMX Data files [*.dxd] for each of your recordings.

You may create several, different DMX Data files [*.dxd] from a single MADRIX Record file [*.mrec]

Your MADRIX Record file [*.mrec] will not be deleted when DMX Data files [*.dxd] are generated.

When using multiple devices at the same time in one installation, you will need multiple DMX Data files [*.dxd]. Usually, each device receives its own file or files with their specific universe assignments.

Progress Bar - Shows the progression of the current conversion with the help of a progress bar.

 

6] Upload the DXD files to your devices and create a configuration [PLEXUS] or Cue List [AURA] according to your requirements.

 

Example:
Creating DXD files from one record file for 3x MADRIX AURA 2 in Master-Slave Synchronization could look like this for example:

Edit Record

 

Warnings

You might encounter certain warnings during your workflow.

Correct Patch

As described above, you need to configure your virtual LED matrix (Patch with Matrix Size) correctly, before generating DMX Data files. This message box is a reminder to check if your Patch settings in the Patch Editor are configured correctly.

Click Yes if you would like to proceed with your current settings.

Click No if you would like to change your settings.

 

Frame Rate For MADRIX PLEXUS

The maximum recommended frame rate for the MADRIX PLEXUS is 40 FPS (a frame time of 25ms). This message box is a reminder to check if your frame rate settings in the Preferences > Options > Recording are configured correctly.

Click Yes if you would like to continue with your current settings.

Click No if you would like to change your settings.

 

MADRIX AURA User Guide
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