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<< Click To Display Table Of Contents >> You Are Here: Macros For Effects > Static Color Effects (SCE) > SCE Noise |
This effect uses the following functions:
▪This Effect uses Directions. Learn more »Using Direction
▪This Effect uses the Color Table. Learn more »Using Color Table
▪This Effect uses the BPM Control. Learn more »Using BPM Control
▪This Effect uses Shapes. Learn more »Using Shapes
▪This Effect uses the Size Control. Learn more »Using Size Control
Description |
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void SetBorder(float value) |
Sets the Border of objects. Valid values range from 0.01 to 100. |
float GetBorder() |
Returns the currently set Border. |
void SetPixelBorder(int value) |
Sets the Border of objects in pixels based on the object size. |
int GetPixelBorder() |
Returns the currently set Border in pixels. |
void SetOuterGlow(float value) |
Sets the Outer Glow of objects. Valid values range from 0.00 to 100. |
float GetOuterGlow() |
Returns the currently set Outer Glow. |
void SetPixelOuterGlow(int value) |
Sets the Outer Glow of objects in pixels based on the object size. |
int GetPixelOuterGlow() |
Returns the currently set Outer Glow in pixels. |
void SetInnerGlow(float value) |
Sets the Inner Glow of objects. Valid values range from 0.00 to 100. |
float GetInnerGlow() |
Returns the currently set Inner Glow. |
void SetPixelInnerGlow(int value) |
Sets the Inner Glow of objects in pixels based on the object size. |
int GetPixelInnerGlow() |
Returns the currently set Inner Glow in pixels. |
void SetFrequency(float value) |
Sets the Frequency for the effect. |
float GetFrequency() |
Returns the current Frequency value. |
void SetPitchX(float value) |
Sets the Pitch X value in percent which defines the X-aligned distance between objects. |
float GetPitchX() |
Returns the current Pitch X in percent. |
void SetPitchY(float value) |
Sets the Pitch Y value in percent which defines the Y-aligned distance between objects. |
float GetPitchY() |
Returns the current Pitch Y in percent. |
void SetPitchZ(float value) |
Sets the Pitch Z value in percent which defines the Z-aligned distance between objects. |
float GetPitchZ() |
Returns the current Pitch Z in percent. |
void SetPitch(float value, float value, float value) |
Sets the Pitch X, Y, Z values in percent which define the distances between objects. |
void SetPixelPitchX(int value) |
Sets the Pitch X value in pixels, which defines the X-aligned distance between objects. |
int GetPixelPitchX() |
Returns the current Pitch X in pixels. |
void SetPixelPitchY(int value) |
Sets the Pitch Y value in pixels, which defines the Y-aligned distance between objects. |
int GetPixelPitchY() |
Returns the current Pitch Y in pixels. |
void SetPixelPitchZ(int value) |
Sets the Pitch Z pixel in pixels, which defines the Z-aligned distance between objects. |
int GetPixelPitchZ() |
Returns the current Pitch Z in pixels. |
void SetPixelPitch(int value, int value, int value) |
Sets the Pitch X, Y, Z values in pixels which define the distances between objects. |
void SetVariace1(int value) |
Sets the Minimum Variance for the effect. |
int GetVariance1() |
Returns the current Minimum Variance value. |
void SetVariance2(int value) |
Sets the Maximum Variance for the effect. |
int GetVariance2() |
Returns the current Maximum Variance value. |
void SetAlphaMix(int value) |
Sets the Alpha Mix value, which defines the variance of the objects' alpha channel, in percent. Valid values for value range from 0 to 100. |
int GetAlphaMix() |
Returns the current Alpha Mix in percent. |
void Generate() |
Creates the effect anew. |
void SetMinimumSize(int value) |
Sets the Minimum Size for objects. |
int GetMinimumSize() |
Returns the current Minimum Size value. |
void SetRecolor(int value) |
Sets the Recolor option. Use 1 (TRUE) to activate it. Use 0 (FALSE) to deactivate it. |
int GetRecolor() |
Returns 1 (TRUE) if Recolor is enabled, otherwise 0 (FALSE). |
void ToggleRecolor() |
Toggles Recolor. |
void SetReshape(int value) |
Sets the Reshape option. Use 1 (TRUE) to activate it. Use 0 (FALSE) to deactivate it. |
int GetReshape() |
Returns 1 (TRUE) if Reshape is enabled, otherwise 0 (FALSE). |
void ToggleReshape() |
Toggles Reshape. |
void SetResize(int value) |
Sets the Resize option. Use 1 (TRUE) to activate it. Use 0 (FALSE) to deactivate it. |
int GetResize() |
Returns 1 (TRUE) if Resize is enabled, otherwise 0 (FALSE). |
void ToggleResize() |
Toggles Resize. |
void SetFade(int value) |
Sets the Fade option. Use TRUE to activate it. Use 0 (FALSE) to deactivate it. |
int GetFade() |
Returns 1 (TRUE) if Fade is enabled, otherwise 0 (FALSE). |
void ToggleFade() |
Toggles Fade. |
| MADRIX 3.23. |
| [Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100% |
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