void SetBounce(int enable)
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Disables Bounce Mode if enable is set to FALSE, otherwise the Bounce Mode will be enabled via TRUE.
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int GetBounce()
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Returns TRUE if Bounce Mode is enabled, otherwise FALSE.
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void ToggleBounce()
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Disables Bounce Mode or uses the default setting, depending on the current state.
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void SetCount(int value)
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Sets the Count value, which defines how much objects are created at once.
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int GetCount()
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Returns the current Count value.
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void SetInfluence(float value)
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Sets the Influence value.
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float GetInfluence()
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Returns the current Influence value.
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void SetSeparation(float value)
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Sets the Separation value.
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float GetSeparation()
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Returns the current Separation value.
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void SetImitation(float value)
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Sets the Imitation value.
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float GetImitation()
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Returns the current Imitation value.
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void SetLength(float value)
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Sets the Length value.
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float GetLength()
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Returns the current Length value.
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