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<< Click To Display Table Of Contents >> You Are Here: Macros For Effects > Trigger Effects (TRI) > TRI Water |
This effect uses the following functions:
▪This Effect uses the general TRI functions. Learn more »General
▪This Effect uses the Color Table. Learn more »Using Color Table
▪This Effect uses the BPM Control. Learn more »Using BPM Control
Function |
Description |
void SetSpeedVariance(int value) |
Sets the SV value. |
int GetSpeedVariance() |
Returns the currently set SV value. |
void SetEnergy(float value) |
Sets the Energy value. |
float GetEnergy() |
Returns the currently set Energy value. |
void SetEnergyMax(float value) |
Sets the Maximum Energy value. It only applies if the Energy distribution is not uniform. |
float GetEnergyMax() |
Returns the currently set Maximum Energy. |
void SetEnergyDistribution(int mode) |
Sets the Energy Distribution value, which defines how the range between the current minimum and the current maximum Energy is applied. See »here for a list of constants. |
int GetEnergyDistribution() |
Returns the current Energy Distribution. See »here for a list of constants. |
void SetLength(float) |
Sets the Length value. |
float GetLength() |
Returns the currently set Length value. |
void SetLengthMax(float) |
Sets the Maximum Length value. It only applies if the Length distribution is not uniform. |
float GetLengthMax() |
Returns the currently set Maximum Length. |
void SetLengthDistribution(int) |
Sets the Length Distribution value, which defines how the range between the current minimum and the current maximum Length is applied. See »here for a list of constants. |
int GetLengthDistribution() |
Returns the current Length Distribution. See »here for a list of constants. |
void SetPitch1(float value) |
Sets the Pitch 1 value, in percent. |
float GetPitch1() |
Returns the Pitch 1 value, in percent. |
void SetPixelPitch1(int value) |
Sets the Pitch 1 value, in pixels. |
int GetPixelPitch1() |
Returns the Pitch 1 value, in pixels. |
void SetPitch2(float value) |
Sets the Pitch 2 value, in percent. |
float GetPitch2() |
Returns the Pitch 2 value, in percent. |
void SetPixelPitch2(int value) |
Sets the Pitch 2 value, in pixels. |
int GetPixelPitch2() |
Returns the Pitch 2 value, in pixels. |
void SetPitch3(float value) |
Sets the Pitch 3 value, in percent. |
float GetPitch3() |
Returns the Pitch 3 value, in percent. |
void SetPixelPitch3(int value) |
Sets the Pitch 3 value, in pixels. |
int GetPixelPitch3() |
Returns the Pitch 3 value, in pixels. |
void SetPitch(float, float, float) |
Sets the Pitch 1, Pitch 2, and Pitch 3 values, in percent. |
void SetPixelPitch(int, int, int) |
Sets the Pitch 1, Pitch 2, and Pitch 3 values, in pixels. |
void SetReflect(int enable) |
Disables Reflection if enable is set to 0 (FALSE). Otherwise, use 1 (TRUE). |
int GetReflect() |
Returns 1 (TRUE) if Reflection is active, otherwise 0 (FALSE) is returned. |
void ToggleReflect() |
Enables Reflection or uses the default setting, depending on the current state. |
Description |
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void SetDisplacement(float value) |
Sets the Displacement value. Valid values range from 0.0 to 100.0. |
float GetDisplacement() |
Returns the current Displacement. |
void SetDisplacementSpeed(float value) |
Sets the Displacement Speed value. Valid values range from 0.0 to 100.0. |
float GetDisplacementSpeed() |
Returns the current Displacement Speed. |
void SetDisplacementDistribution(int mode) |
Sets the Displacement Distribution. See »here for a list of constants (not all apply). |
int GetDisplacementDistribution() |
Returns the current Displacement Distribution. |
| MADRIX 3.23. |
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