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<< Click To Display Table Of Contents >> You Are Here: Macros For Effects > Static Color Effects (SCE) > SCE Swarm |
This effect uses the following functions:
▪This Effect uses the Color Table. Learn more »Using Color Table
▪This Effect uses the BPM Control. Learn more »Using BPM Control
▪This Effect uses Shapes. Learn more »Using Shapes
▪This Effect uses the Size Control. Learn more »Using Size Control
Description |
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void SetBorder(float value) |
Sets the Border of objects. Valid values range from 0.01 to 100. |
float GetBorder() |
Returns the currently set Border. |
void SetPixelBorder(int value) |
Sets the Border of objects in pixels based on the object size. |
int GetPixelBorder() |
Returns the currently set Border in pixels. |
void SetOuterGlow(float value) |
Sets the Outer Glow of objects. Valid values range from 0.00 to 100. |
float GetOuterGlow() |
Returns the currently set Outer Glow. |
void SetPixelOuterGlow(int value) |
Sets the Outer Glow of objects in pixels based on the object size. |
int GetPixelOuterGlow() |
Returns the currently set Outer Glow in pixels. |
void SetInnerGlow(float value) |
Sets the Inner Glow of objects. Valid values range from 0.00 to 100. |
float GetInnerGlow() |
Returns the currently set Inner Glow. |
void SetPixelInnerGlow(int value) |
Sets the Inner Glow of objects in pixels based on the object size. |
int GetPixelInnerGlow() |
Returns the currently set Inner Glow in pixels. |
void SetBounce(int enable) |
Disables Bounce Mode if enable is set to 0 (FALSE), otherwise the Bounce Mode will be enabled via 1 (TRUE). |
int GetBounce() |
Returns 1 (TRUE) if Bounce Mode is enabled, otherwise 0 (FALSE). |
void ToggleBounce() |
Disables Bounce Mode or uses the default setting, depending on the current state. |
void SetCount(int value) |
Sets the Count value, which defines how much objects are created at once. |
int GetCount() |
Returns the current Count value. |
void SetInfluence(float value) |
Sets the Influence value. |
float GetInfluence() |
Returns the current Influence value. |
void SetSeparation(float value) |
Sets the Separation value. |
float GetSeparation() |
Returns the current Separation value. |
void SetImitation(float value) |
Sets the Imitation value. |
float GetImitation() |
Returns the current Imitation value. |
void SetLength(float value) |
Sets the Length value. |
float GetLength() |
Returns the current Length value. |
| MADRIX 3.23. |
| [Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100% |
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