SCE Noise

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Functions Provided By SCE Noise

This effect uses the following functions:

This Effect uses Directions. Learn more »Using Direction
This Effect uses the Color Table. Learn more »Using Color Table
This Effect uses the BPM Control. Learn more »Using BPM Control
This Effect uses Shapes. Learn more »Using Shapes
This Effect uses the Size Control. Learn more »Using Size Control

 

Function

Description

void SetBorder(float value)

Sets the Border of objects. Valid values range from 0.01 to 100.

float GetBorder()

Returns the currently set Border.

void SetPixelBorder(int value)

Sets the Border of objects in pixels based on the object size.

int GetPixelBorder()

Returns the currently set Border in pixels.

void SetOuterGlow(float value)

Sets the Outer Glow of objects. Valid values range from 0.00 to 100.

float GetOuterGlow()

Returns the currently set Outer Glow.

void SetPixelOuterGlow(int value)

Sets the Outer Glow of objects in pixels based on the object size.

int GetPixelOuterGlow()

Returns the currently set Outer Glow in pixels.

void SetInnerGlow(float value)

Sets the Inner Glow of objects. Valid values range from 0.00 to 100.

float GetInnerGlow()

Returns the currently set Inner Glow.

void SetPixelInnerGlow(int value)

Sets the Inner Glow of objects in pixels based on the object size.

int GetPixelInnerGlow()

Returns the currently set Inner Glow in pixels.

void SetFrequency(float value)

Sets the Frequency for the effect.

float GetFrequency()

Returns the current Frequency value.

void SetPitchX(float value)

Sets the Pitch X value in percent which defines the X-aligned distance between objects.

float GetPitchX()

Returns the current Pitch X in percent.

void SetPitchY(float value)

Sets the Pitch Y value in percent which defines the Y-aligned distance between objects.

float GetPitchY()

Returns the current Pitch Y in percent.

void SetPitchZ(float value)

Sets the Pitch Z value in percent which defines the Z-aligned distance between objects.

float GetPitchZ()

Returns the current Pitch Z in percent.

void SetPitch(float value, float value, float value)

Sets the Pitch X, Y, Z values in percent which define the distances between objects.

void SetPixelPitchX(int value)

Sets the Pitch X value in pixels, which defines the X-aligned distance between objects.

int GetPixelPitchX()

Returns the current Pitch X in pixels.

void SetPixelPitchY(int value)

Sets the Pitch Y value in pixels, which defines the Y-aligned distance between objects.

int GetPixelPitchY()

Returns the current Pitch Y in pixels.

void SetPixelPitchZ(int value)

Sets the Pitch Z pixel in pixels, which defines the Z-aligned distance between objects.

int GetPixelPitchZ()

Returns the current Pitch Z in pixels.

void SetPixelPitch(int value, int value, int value)

Sets the Pitch X, Y, Z values in pixels which define the distances between objects.

void SetVariace1(int value)

Sets the Minimum Variance for the effect.

int GetVariance1()

Returns the current Minimum Variance value.

void SetVariance2(int value)

Sets the Maximum Variance for the effect.

int GetVariance2()

Returns the current Maximum Variance value.

void SetAlphaMix(int value)

Sets the Alpha Mix value, which defines the variance of the objects' alpha channel, in percent. Valid values for value range from 0 to 100.

int GetAlphaMix()

Returns the current Alpha Mix in percent.

void Generate()

Creates the effect anew.

void SetMinimumSize(int value)

Sets the Minimum Size for objects.

int GetMinimumSize()

Returns the current Minimum Size value.

void SetRecolor(int value)

Sets the Recolor option. Use TRUE to activate it. Use FALSE to deactivate it.

int GetRecolor()

Returns TRUE if Recolor is enabled, otherwise FALSE.

void ToggleRecolor()

Toggles Recolor.

void SetReshape(int value)

Sets the Reshape option. Use TRUE to activate it. Use FALSE to deactivate it.

int GetReshape()

Returns TRUE if Reshape is enabled, otherwise FALSE.

void ToggleReshape()

Toggles Reshape.

void SetResize(int value)

Sets the Resize option. Use TRUE to activate it. Use FALSE to deactivate it.

int GetResize()

Returns TRUE if Resize is enabled, otherwise FALSE.

void ToggleResize()

Toggles Resize.

void SetFade(int value)

Sets the Fade option. Use TRUE to activate it. Use FALSE to deactivate it.

int GetFade()

Returns TRUE if Fade is enabled, otherwise FALSE.

void ToggleFade()

Toggles Fade.

 

MADRIX Version: 3.6g | Script Version: 2.21
[Ctrl & +/-] = Zoom In/Out | [Ctrl & 0] = 100%
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